| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1076 | _bubochka_3 | 2232 | 9 | 9 | 0 | 0 | 0 | 1 | 1 |
| 1077 | addams-family62@psn | 400 | 9 | 6 | 0 | 3 | 0 | 4 | 4 |
| 1078 | blackmesa | 1732 | 9 | 5 | 0 | 4 | 0 | 1 | 1 |
| 1079 | epic042205 | 1566 | 9 | 9 | 0 | 0 | 0 | 1 | 1 |
| 1080 | erickfabp | 764 | 9 | 7 | 0 | 2 | 0 | 2 | 1 |
| 1081 | genni1192 | — | 9 | 9 | 0 | 0 | 0 | 1 | 1 |
| 1082 | hitman489@live | 1024 | 9 | 8 | 0 | 1 | 0 | 2 | 1 |
| 1083 | kasyan77 | — | 9 | 9 | 0 | 0 | 0 | 1 | 1 |
| 1084 | lsh06277 | — | 9 | 9 | 0 | 0 | 0 | 2 | 2 |
| 1085 | maYoTuLoKoTroN@live | — | 9 | 2 | 0 | 7 | 0 | 2 | 1 |
| 1086 | mathieu1404@live | — | 9 | 6 | 0 | 3 | 0 | 3 | 3 |
| 1087 | myxboxranaway | — | 9 | 5 | 0 | 4 | 0 | 2 | 2 |
| 1088 | saserty@psn | 1798 | 9 | 1 | 0 | 8 | 0 | 2 | 1 |
| 1089 | tegridy_f@psn | 1750 | 9 | 6 | 0 | 3 | 0 | 2 | 1 |
| 1090 | watermelon8424 | — | 9 | 1 | 0 | 8 | 0 | 1 | 1 |
| 1091 | xsc196@psn | 409 | 9 | 4 | 0 | 5 | 0 | 2 | 1 |
| 1092 | 真理高中战车道队长 | 1113 | 9 | 9 | 0 | 0 | 0 | 5 | 3 |
| 1093 | 费尔南多 | 400 | 9 | 6 | 0 | 3 | 0 | 5 | 4 |
| 1094 | -TnT-PolandCeTeX | 1821 | 8 | 8 | 0 | 0 | 0 | 2 | 2 |
| 1095 | 39KurtKnispel45 | — | 8 | 8 | 0 | 0 | 0 | 1 | 1 |
| 1096 | ALI_BABA_I_47 | 934 | 8 | 3 | 0 | 5 | 0 | 1 | 1 |
| 1097 | ApostlePaul | 404 | 8 | 4 | 0 | 4 | 0 | 2 | 1 |
| 1098 | AquilaGao | 1582 | 8 | 2 | 0 | 6 | 0 | 1 | 1 |
| 1099 | BKshiori | 1528 | 8 | 2 | 0 | 6 | 0 | 1 | 1 |
| 1100 | Brle_VK@psn | 1096 | 8 | 3 | 0 | 5 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.