| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1251 | Elderwelder | 1097 | 4 | 4 | 0 | 0 | 0 | 1 | 1 |
| 1252 | Facro48175 (AI) | — | 4 | 4 | 0 | 0 | 0 | 1 | 1 |
| 1253 | GandyrasPetr | 1076 | 4 | 2 | 0 | 2 | 0 | 1 | 1 |
| 1254 | GlennQuagmireP | 1595 | 4 | 4 | 0 | 0 | 0 | 2 | 2 |
| 1255 | Ixuut | — | 4 | 4 | 0 | 0 | 0 | 1 | 1 |
| 1256 | Jimmycrowlaw@psn | 1045 | 4 | 4 | 0 | 0 | 0 | 1 | 1 |
| 1257 | Jogar#1 | 1787 | 4 | 2 | 0 | 2 | 0 | 2 | 2 |
| 1258 | JuanRestrepo466@psn | — | 4 | 2 | 0 | 2 | 0 | 1 | 1 |
| 1259 | Jumping_vole | — | 4 | 2 | 0 | 2 | 0 | 2 | 2 |
| 1260 | Kaketlip23 | — | 4 | 4 | 0 | 0 | 0 | 1 | 1 |
| 1261 | MEGA_GIBB | 1689 | 4 | 3 | 0 | 1 | 0 | 1 | 1 |
| 1262 | OOMO | — | 4 | 2 | 0 | 2 | 0 | 2 | 1 |
| 1263 | Remark_Fox | 1501 | 4 | 3 | 0 | 1 | 0 | 2 | 1 |
| 1264 | Tank2003tiger | — | 4 | 4 | 0 | 0 | 0 | 1 | 1 |
| 1265 | TestoLucas@live | 1909 | 4 | 0 | 0 | 4 | 0 | 1 | 1 |
| 1266 | TheHun1957 | 479 | 4 | 4 | 0 | 0 | 0 | 2 | 1 |
| 1267 | Viktor1400 | — | 4 | 3 | 0 | 1 | 0 | 1 | 1 |
| 1268 | VistLin | 1412 | 4 | 1 | 0 | 3 | 0 | 1 | 1 |
| 1269 | XakiGodNot (AI) | — | 4 | 0 | 0 | 3 | 1 | 1 | 1 |
| 1270 | YesKing | 1518 | 4 | 3 | 0 | 1 | 0 | 1 | 1 |
| 1271 | abd99ll | 1401 | 4 | 2 | 0 | 2 | 0 | 1 | 1 |
| 1272 | blackligth15@live | 1191 | 4 | 4 | 0 | 0 | 0 | 1 | 1 |
| 1273 | heine55 | — | 4 | 0 | 0 | 4 | 0 | 1 | 1 |
| 1274 | kaochingchan | 876 | 4 | 0 | 0 | 4 | 0 | 1 | 1 |
| 1275 | keydemon | — | 4 | 3 | 0 | 1 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.