| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 501 | BlackAdler_STR | 1584 | 17 | 16 | 0 | 1 | 0 | 2 | 2 |
| 502 | CartagoRod@live | 1448 | 17 | 2 | 0 | 15 | 0 | 3 | 2 |
| 503 | FQuasar | 1464 | 17 | 8 | 0 | 9 | 0 | 1 | 1 |
| 504 | GuNdWaN | — | 17 | 2 | 0 | 15 | 0 | 1 | 1 |
| 505 | NoWeHua | — | 17 | 11 | 0 | 6 | 0 | 3 | 1 |
| 506 | Nozo_chad | 1308 | 17 | 13 | 0 | 4 | 0 | 5 | 3 |
| 507 | RatoTipoC | 1643 | 17 | 13 | 0 | 4 | 0 | 6 | 3 |
| 508 | ReflectedLeech | 1633 | 17 | 12 | 0 | 5 | 0 | 3 | 2 |
| 509 | SCP-KNomüller | 1032 | 17 | 6 | 0 | 11 | 0 | 1 | 1 |
| 510 | SgtoBorja | 1714 | 17 | 11 | 0 | 6 | 0 | 2 | 1 |
| 511 | Spegster@live | — | 17 | 11 | 0 | 6 | 0 | 2 | 1 |
| 512 | Varbanuga | 1630 | 17 | 11 | 0 | 6 | 0 | 3 | 3 |
| 513 | _GAyzinberg_ | 1737 | 17 | 7 | 0 | 10 | 0 | 2 | 1 |
| 514 | _dRS | 1566 | 17 | 6 | 0 | 11 | 0 | 2 | 1 |
| 515 | dublin117 | 986 | 17 | 12 | 0 | 5 | 0 | 4 | 2 |
| 516 | furek80@psn | 410 | 17 | 7 | 0 | 10 | 0 | 2 | 2 |
| 517 | ump45#2 | 1767 | 17 | 9 | 0 | 8 | 0 | 2 | 2 |
| 518 | xizngximing | 783 | 17 | 12 | 0 | 5 | 0 | 4 | 4 |
| 519 | your | — | 17 | 5 | 0 | 12 | 0 | 2 | 1 |
| 520 | 解放全人类 | 1260 | 17 | 17 | 0 | 0 | 0 | 3 | 2 |
| 521 | AlexABell@live | 1558 | 18 | 7 | 0 | 11 | 0 | 1 | 1 |
| 522 | Damat1c@live | 1308 | 18 | 12 | 0 | 6 | 0 | 4 | 2 |
| 523 | Grugagu | — | 18 | 10 | 0 | 8 | 0 | 2 | 2 |
| 524 | Ricadikov | — | 18 | 12 | 0 | 6 | 0 | 2 | 2 |
| 525 | _L-0-3-t_ | 1165 | 18 | 4 | 0 | 14 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.