| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 676 | KV15256447 | 1653 | 36 | 13 | 0 | 23 | 0 | 3 | 3 |
| 677 | TakanoTofu | 1723 | 36 | 8 | 0 | 28 | 0 | 1 | 1 |
| 678 | blueberry#16 | 1681 | 36 | 6 | 0 | 30 | 0 | 4 | 4 |
| 679 | proletarians | 1489 | 36 | 15 | 0 | 21 | 0 | 4 | 3 |
| 680 | swampbreathking@psn | 1458 | 36 | 15 | 0 | 21 | 0 | 2 | 2 |
| 681 | Аptём4ikъ | 1250 | 36 | 24 | 0 | 12 | 0 | 3 | 3 |
| 682 | 站在草原望北京的留学生战神朱祁镇 | 1988 | 36 | 7 | 0 | 29 | 0 | 5 | 3 |
| 683 | ErikYang | 1779 | 37 | 25 | 0 | 12 | 0 | 5 | 4 |
| 684 | FaceTheBomb | 682 | 37 | 14 | 0 | 23 | 0 | 9 | 8 |
| 685 | Riplegz | 1436 | 37 | 26 | 0 | 11 | 0 | 5 | 3 |
| 686 | X01Kingcobra | — | 37 | 23 | 0 | 14 | 0 | 1 | 1 |
| 687 | DSbro3 | 2243 | 38 | 32 | 0 | 6 | 0 | 6 | 5 |
| 688 | N1c0la1_Im_jp@psn | 1545 | 38 | 15 | 0 | 23 | 0 | 3 | 2 |
| 689 | USSR_Tourdmunt | 1432 | 38 | 10 | 0 | 28 | 0 | 3 | 3 |
| 690 | VITORP3R3IRA@live | 1868 | 38 | 15 | 0 | 23 | 0 | 6 | 5 |
| 691 | Ximan99 | 1539 | 38 | 21 | 0 | 17 | 0 | 1 | 1 |
| 692 | _我要洋人死_ | — | 38 | 15 | 0 | 23 | 0 | 2 | 1 |
| 693 | ShyFox | 1355 | 39 | 21 | 0 | 18 | 0 | 3 | 2 |
| 694 | huanghao9921 | 400 | 39 | 14 | 0 | 25 | 0 | 7 | 5 |
| 695 | s1ibr | 1452 | 39 | 21 | 0 | 18 | 0 | 4 | 2 |
| 696 | 你妈了个逼跟着老子往前冲啊 | 1619 | 39 | 29 | 0 | 10 | 0 | 7 | 4 |
| 697 | A_VOT_I_TANK | 1304 | 40 | 21 | 0 | 19 | 0 | 6 | 3 |
| 698 | Ludlf_Hence | 1544 | 40 | 6 | 0 | 34 | 0 | 2 | 1 |
| 699 | passgame2 | 1625 | 40 | 22 | 0 | 18 | 0 | 8 | 5 |
| 700 | 丨疯丶莽丨 | 1902 | 40 | 27 | 0 | 13 | 0 | 6 | 5 |
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.