| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 51 | Hollowz2853@live | 1440 | 73 | 35 | 0 | 38 | 0 | 6 | 3 |
| 52 | deathcrew3 | 1370 | 73 | 47 | 0 | 26 | 0 | 8 | 4 |
| 53 | perunamuussi97@psn | 1238 | 73 | 49 | 0 | 24 | 0 | 4 | 3 |
| 54 | yunk | 417 | 73 | 35 | 0 | 38 | 0 | 5 | 4 |
| 55 | Wolfstrupp512_BR | 408 | 72 | 43 | 0 | 29 | 0 | 8 | 6 |
| 56 | intikam47 | 2154 | 70 | 41 | 0 | 29 | 0 | 9 | 7 |
| 57 | ТheRedBaroN | 1868 | 68 | 45 | 0 | 23 | 0 | 11 | 9 |
| 58 | 相册怀上我的种却还是浅草的花火 | 1460 | 68 | 24 | 0 | 44 | 0 | 7 | 5 |
| 59 | Valorousman | 1582 | 66 | 37 | 0 | 29 | 0 | 5 | 3 |
| 60 | RächerofSolnari | 602 | 64 | 35 | 0 | 29 | 0 | 7 | 5 |
| 61 | benke2068 | — | 64 | 33 | 0 | 31 | 0 | 6 | 4 |
| 62 | lyanxu | 644 | 64 | 28 | 0 | 36 | 0 | 10 | 7 |
| 63 | Greeneyed9898@psn | 1252 | 62 | 45 | 0 | 17 | 0 | 10 | 6 |
| 64 | Miegduwu | 1420 | 62 | 46 | 0 | 16 | 0 | 7 | 4 |
| 65 | lobela47 | 1103 | 61 | 18 | 0 | 43 | 0 | 5 | 3 |
| 66 | AkaneLize | 2052 | 60 | 41 | 0 | 19 | 0 | 8 | 4 |
| 67 | lethalMachine | 1700 | 60 | 41 | 0 | 19 | 0 | 5 | 4 |
| 68 | Deadlyfish73 | 1457 | 59 | 28 | 0 | 31 | 0 | 2 | 2 |
| 69 | Siegheil | — | 59 | 20 | 0 | 39 | 0 | 2 | 1 |
| 70 | SwëtFærAceHunter | 1505 | 59 | 19 | 0 | 40 | 0 | 4 | 3 |
| 71 | MAD___JACK | 1773 | 58 | 35 | 0 | 23 | 0 | 11 | 8 |
| 72 | sanitar9 | 1253 | 58 | 22 | 0 | 36 | 0 | 8 | 5 |
| 73 | scorpion5638 | 1131 | 58 | 31 | 0 | 27 | 0 | 7 | 5 |
| 74 | Heisenberg420#2 | 1300 | 56 | 40 | 0 | 16 | 0 | 8 | 7 |
| 75 | MasterOrca4066@live | 1542 | 56 | 25 | 0 | 31 | 0 | 6 | 5 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.