| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 151 | blueberry#16 | 1681 | 36 | 6 | 0 | 30 | 0 | 4 | 4 |
| 152 | proletarians | 1489 | 36 | 15 | 0 | 21 | 0 | 4 | 3 |
| 153 | swampbreathking@psn | 1458 | 36 | 15 | 0 | 21 | 0 | 2 | 2 |
| 154 | Аptём4ikъ | 1250 | 36 | 24 | 0 | 12 | 0 | 3 | 3 |
| 155 | 站在草原望北京的留学生战神朱祁镇 | 1988 | 36 | 7 | 0 | 29 | 0 | 5 | 3 |
| 156 | -Zum- | 1644 | 35 | 28 | 0 | 7 | 0 | 5 | 4 |
| 157 | EveTheRib | 763 | 35 | 25 | 0 | 10 | 0 | 4 | 3 |
| 158 | Latschel | 1126 | 35 | 24 | 0 | 11 | 0 | 3 | 2 |
| 159 | Rufio#1 | 1412 | 35 | 17 | 0 | 18 | 0 | 3 | 1 |
| 160 | hyisonna050 | — | 35 | 19 | 0 | 16 | 0 | 2 | 1 |
| 161 | oXYZoLeokiller | 1515 | 35 | 16 | 0 | 19 | 0 | 3 | 2 |
| 162 | 魔法少女結月ゆかり | 1603 | 35 | 23 | 0 | 12 | 0 | 7 | 5 |
| 163 | CrispAntman@live | 1207 | 34 | 29 | 0 | 5 | 0 | 5 | 4 |
| 164 | GeneralMOROZ | 1402 | 34 | 31 | 0 | 3 | 0 | 8 | 4 |
| 165 | Hk416InBerlin | 1788 | 34 | 21 | 0 | 13 | 0 | 4 | 2 |
| 166 | KFC111 | 1875 | 34 | 34 | 0 | 0 | 0 | 10 | 8 |
| 167 | Red_Draggon_244 | 2092 | 34 | 26 | 0 | 8 | 0 | 6 | 5 |
| 168 | ツUSSR_KABACHOKツ | 1589 | 34 | 18 | 0 | 16 | 0 | 10 | 5 |
| 169 | 王洪文#101 | 1400 | 34 | 21 | 0 | 13 | 0 | 4 | 4 |
| 170 | JLBigDoggvel956 | — | 33 | 8 | 0 | 25 | 0 | 3 | 2 |
| 171 | Matte8448@psn | 1524 | 33 | 26 | 0 | 7 | 0 | 3 | 3 |
| 172 | PurpleLoong | 1493 | 33 | 17 | 0 | 16 | 0 | 3 | 2 |
| 173 | USSR_Lektor | 1473 | 33 | 18 | 0 | 15 | 0 | 2 | 2 |
| 174 | Universo0005 | 1775 | 33 | 19 | 0 | 14 | 0 | 4 | 3 |
| 175 | VictimOfTURKO | 1332 | 33 | 8 | 0 | 25 | 0 | 2 | 2 |
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.