| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 301 | Kipep | — | 28 | 10 | 8 | 10 | 0 | 3 | 2 |
| 302 | MichalSz2004@psn | 1097 | 28 | 8 | 4 | 16 | 0 | 3 | 3 |
| 303 | Buckshot953@live | 1752 | 29 | 6 | 0 | 23 | 0 | 4 | 2 |
| 304 | FrOsTy958197@live | 899 | 29 | 4 | 2 | 23 | 0 | 6 | 1 |
| 305 | 91TANGBOHU | 811 | 30 | 4 | 0 | 26 | 0 | 3 | 3 |
| 306 | EngeerGaming@live | 877 | 30 | 3 | 1 | 26 | 0 | 8 | 3 |
| 307 | Marhapory9 | — | 30 | 0 | 2 | 28 | 0 | 3 | 2 |
| 308 | Smittoffle (AI) | — | 30 | 6 | 1 | 23 | 0 | 2 | 1 |
| 309 | kalashnicov_2009 | 1202 | 30 | 9 | 4 | 17 | 0 | 5 | 4 |
| 310 | suzymcsar@psn | 722 | 30 | 1 | 7 | 22 | 0 | 6 | 4 |
| 311 | amilcar420 | 771 | 31 | 6 | 5 | 20 | 0 | 7 | 4 |
| 312 | 激光制导鎏金突火兽 | 1570 | 31 | 4 | 6 | 21 | 0 | 3 | 2 |
| 313 | Buzzkil | 986 | 32 | 17 | 3 | 12 | 0 | 8 | 5 |
| 314 | alexeypodzolkov1 | — | 32 | 3 | 5 | 24 | 0 | 8 | 6 |
| 315 | eightvirtues#1 | 770 | 32 | 17 | 1 | 14 | 0 | 4 | 3 |
| 316 | irina_monk | 574 | 32 | 2 | 1 | 29 | 0 | 10 | 4 |
| 317 | jack_off556@psn | 400 | 32 | 1 | 12 | 19 | 0 | 5 | 4 |
| 318 | uparta_kiciaa@psn | 820 | 32 | 0 | 0 | 32 | 0 | 2 | 1 |
| 319 | Cupil | — | 33 | 6 | 0 | 27 | 0 | 4 | 2 |
| 320 | Dust_tw | 1492 | 33 | 9 | 2 | 22 | 0 | 7 | 4 |
| 321 | LoN3_Látom | — | 33 | 4 | 4 | 25 | 0 | 3 | 1 |
| 322 | Perre92@psn | 1336 | 33 | 12 | 0 | 21 | 0 | 3 | 3 |
| 323 | StolenBoot933@live | 1306 | 33 | 17 | 1 | 15 | 0 | 6 | 5 |
| 324 | happyrondays | 400 | 33 | 6 | 5 | 22 | 0 | 6 | 6 |
| 325 | BYEBYE#3 | 1510 | 34 | 3 | 0 | 31 | 0 | 11 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.