| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 676 | _Confusion_#1 | 1498 | 15 | 2 | 0 | 13 | 0 | 2 | 2 |
| 677 | azrugn2 | — | 15 | 5 | 0 | 10 | 0 | 1 | 1 |
| 678 | brownboyjj420@psn | 1872 | 15 | 3 | 0 | 12 | 0 | 1 | 1 |
| 679 | ienvyfent@psn | 501 | 15 | 5 | 0 | 10 | 0 | 6 | 4 |
| 680 | oGMurd3rZx@live | 1342 | 15 | 10 | 0 | 5 | 0 | 3 | 2 |
| 681 | smarc130@live | 997 | 15 | 9 | 0 | 6 | 0 | 3 | 3 |
| 682 | soldadokarate@psn | 980 | 15 | 9 | 0 | 6 | 0 | 1 | 1 |
| 683 | therealwolf-23@psn | — | 15 | 0 | 0 | 15 | 0 | 1 | 1 |
| 684 | timedoesnotwait@psn | 504 | 15 | 9 | 0 | 6 | 0 | 5 | 3 |
| 685 | 暗区突围启动123 | 734 | 15 | 12 | 0 | 3 | 0 | 2 | 2 |
| 686 | -TnT-Aimstar | 1357 | 16 | 3 | 0 | 13 | 0 | 2 | 2 |
| 687 | AgrrFoss | 1391 | 16 | 9 | 0 | 7 | 0 | 1 | 1 |
| 688 | BabaCapa01 | 1309 | 16 | 9 | 0 | 7 | 0 | 4 | 3 |
| 689 | Ciena_Miyo | 1931 | 16 | 6 | 0 | 10 | 0 | 2 | 2 |
| 690 | DefeatedLion | 915 | 16 | 9 | 0 | 7 | 0 | 2 | 2 |
| 691 | GhostX47891650@live | 1427 | 16 | 4 | 0 | 12 | 0 | 1 | 1 |
| 692 | Haken54 | 1252 | 16 | 7 | 0 | 9 | 0 | 1 | 1 |
| 693 | Hangman2808@psn | 1648 | 16 | 1 | 0 | 15 | 0 | 1 | 1 |
| 694 | ItsKarnij@live | — | 16 | 6 | 0 | 10 | 0 | 2 | 2 |
| 695 | ItzZedon | — | 16 | 3 | 0 | 13 | 0 | 2 | 1 |
| 696 | JC_THE_KINGSMAN_@psn | 1656 | 16 | 2 | 0 | 14 | 0 | 1 | 1 |
| 697 | Jachicamlel | — | 16 | 9 | 0 | 7 | 0 | 1 | 1 |
| 698 | Kor_heller | — | 16 | 1 | 0 | 15 | 0 | 1 | 1 |
| 699 | Metsavend13 | 1229 | 16 | 2 | 0 | 14 | 0 | 3 | 2 |
| 700 | Orjakauppias89@psn | 934 | 16 | 1 | 0 | 15 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.