| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1376 | TuftedRuby348@live | 462 | 175 | 33 | 0 | 142 | 0 | 15 | 12 |
| 1377 | satcoma | 1396 | 175 | 95 | 0 | 80 | 0 | 12 | 7 |
| 1378 | Suppershed23@live | 1281 | 185 | 66 | 0 | 119 | 0 | 20 | 13 |
| 1379 | sadasgwe | 1605 | 185 | 41 | 0 | 144 | 0 | 27 | 14 |
| 1380 | CAL_5052@psn | 1416 | 188 | 42 | 0 | 146 | 0 | 7 | 7 |
| 1381 | 용산멧돼지사냥꾼 | 1695 | 191 | 68 | 0 | 123 | 0 | 21 | 15 |
| 1382 | CheckedPark1068@live | 657 | 196 | 44 | 0 | 152 | 0 | 16 | 11 |
| 1383 | GundamX1B@psn | 707 | 199 | 38 | 0 | 161 | 0 | 12 | 9 |
| 1384 | ViiSiiONzHD | 888 | 199 | 37 | 0 | 162 | 0 | 16 | 15 |
| 1385 | Jeiruto01 | 1555 | 202 | 53 | 0 | 149 | 0 | 18 | 11 |
| 1386 | TheFallenJ17ttv | 1396 | 202 | 63 | 0 | 139 | 0 | 11 | 8 |
| 1387 | son128 | 1031 | 209 | 65 | 0 | 144 | 0 | 17 | 14 |
| 1388 | Chochenaguer | 693 | 232 | 37 | 0 | 195 | 0 | 17 | 14 |
| 1389 | Tsarbomba8599@live | 404 | 233 | 54 | 0 | 179 | 0 | 11 | 8 |
| 1390 | xCCqt | 839 | 240 | 78 | 0 | 162 | 0 | 18 | 10 |
| 1391 | CLYZR | 1809 | 245 | 84 | 0 | 161 | 0 | 16 | 10 |
| 1392 | Juuzuosenpai@live | 1114 | 267 | 41 | 0 | 226 | 0 | 15 | 9 |
| 1393 | RATATA | 1563 | 267 | 86 | 0 | 181 | 0 | 17 | 8 |
| 1394 | Yaroslavlzog | 400 | 293 | 77 | 0 | 216 | 0 | 33 | 33 |
| 1395 | Undromet | 859 | 304 | 119 | 0 | 185 | 0 | 9 | 6 |
| 1396 | SpitfireRhino | 1304 | 310 | 136 | 0 | 174 | 0 | 25 | 19 |
| 1397 | BoomFrickenBoom@live | 1157 | 332 | 54 | 0 | 278 | 0 | 13 | 10 |
| 1398 | Herbanlegend821@live | 400 | 476 | 55 | 0 | 421 | 0 | 17 | 14 |
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.