| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 401 | Moulinsky#1 | 1142 | 31 | 9 | 0 | 22 | 0 | 1 | 1 |
| 402 | SVANSK2023 | 876 | 31 | 8 | 0 | 23 | 0 | 4 | 3 |
| 403 | WWIINN_e | 400 | 31 | 3 | 0 | 28 | 0 | 2 | 2 |
| 404 | ballinbond3691@live | — | 31 | 11 | 0 | 20 | 0 | 4 | 2 |
| 405 | cCriterion12 | 408 | 31 | 14 | 0 | 17 | 0 | 2 | 1 |
| 406 | samk2014 | — | 31 | 11 | 0 | 20 | 0 | 2 | 1 |
| 407 | 理塘节度使 | 885 | 31 | 14 | 0 | 17 | 0 | 4 | 3 |
| 408 | -Emiliano- | 1414 | 30 | 15 | 0 | 15 | 0 | 3 | 3 |
| 409 | CTHULHU141@live | 1520 | 30 | 2 | 0 | 28 | 0 | 2 | 1 |
| 410 | Cccajie | 1692 | 30 | 22 | 0 | 8 | 0 | 6 | 2 |
| 411 | DianCiLv | 2037 | 30 | 8 | 0 | 22 | 0 | 5 | 4 |
| 412 | Dragonborn33465 | 1759 | 30 | 9 | 0 | 21 | 0 | 3 | 3 |
| 413 | DrunenkHans | 2118 | 30 | 6 | 0 | 24 | 0 | 2 | 2 |
| 414 | MasterOrca4066@live | 1550 | 30 | 12 | 0 | 18 | 0 | 4 | 4 |
| 415 | MrHesitate | 1706 | 30 | 6 | 0 | 24 | 0 | 3 | 3 |
| 416 | Ninjahrem | 1378 | 30 | 20 | 0 | 10 | 0 | 5 | 5 |
| 417 | OldWarSkule1988 | 1403 | 30 | 13 | 0 | 17 | 0 | 4 | 3 |
| 418 | TheAsshol3 | 893 | 30 | 12 | 0 | 18 | 0 | 3 | 2 |
| 419 | ZingiZiggs | 1283 | 30 | 16 | 0 | 14 | 0 | 8 | 6 |
| 420 | ___HUNT___ | 1123 | 30 | 8 | 0 | 22 | 0 | 4 | 2 |
| 421 | bobbybigballs69@psn | 1138 | 30 | 10 | 0 | 20 | 0 | 6 | 6 |
| 422 | kamaman60367 | — | 30 | 15 | 0 | 15 | 0 | 3 | 1 |
| 423 | xavierreyes1@psn | — | 30 | 18 | 0 | 12 | 0 | 2 | 2 |
| 424 | -JesusSaves- | 2004 | 29 | 14 | 0 | 15 | 0 | 5 | 4 |
| 425 | -Zum- | 1644 | 29 | 11 | 0 | 18 | 0 | 3 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.