| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 451 | slothwolf | 1396 | 29 | 5 | 0 | 24 | 0 | 2 | 1 |
| 452 | 탱크만보면달려감6 | 400 | 29 | 3 | 0 | 26 | 0 | 1 | 1 |
| 453 | AdmiralBaer | 1878 | 28 | 2 | 0 | 26 | 0 | 2 | 1 |
| 454 | Dodge034267@live | 432 | 28 | 12 | 0 | 16 | 0 | 6 | 4 |
| 455 | SZlodey | 2021 | 28 | 9 | 0 | 19 | 0 | 3 | 1 |
| 456 | Touffuturfu@live | 557 | 28 | 14 | 0 | 14 | 0 | 7 | 6 |
| 457 | Uppy2022@live | 930 | 28 | 5 | 0 | 23 | 0 | 4 | 3 |
| 458 | __C_o_f_fb_a_d | 400 | 28 | 14 | 0 | 14 | 0 | 3 | 2 |
| 459 | cango67198 (AI) | — | 28 | 11 | 0 | 17 | 0 | 1 | 1 |
| 460 | k297ai@psn | 1363 | 28 | 2 | 0 | 26 | 0 | 2 | 1 |
| 461 | x_NegromanceR_x | 1678 | 28 | 13 | 0 | 15 | 0 | 6 | 3 |
| 462 | ツUSSR_KABACHOKツ | 1632 | 28 | 8 | 0 | 20 | 0 | 4 | 4 |
| 463 | 俄罗斯崩铁启动 | 1121 | 28 | 7 | 0 | 21 | 0 | 2 | 1 |
| 464 | 氟生一原子 | 400 | 28 | 8 | 0 | 20 | 0 | 2 | 2 |
| 465 | -Player-#1 | 1723 | 27 | 15 | 0 | 12 | 0 | 6 | 5 |
| 466 | Born_A_Bullet@psn | 1560 | 27 | 3 | 0 | 24 | 0 | 3 | 2 |
| 467 | DrSaffron | — | 27 | 7 | 0 | 20 | 0 | 4 | 2 |
| 468 | Hush666777@live | 788 | 27 | 7 | 0 | 20 | 0 | 3 | 3 |
| 469 | LiberPater | 931 | 27 | 7 | 0 | 20 | 0 | 3 | 3 |
| 470 | Riki_Maru_casera | — | 27 | 5 | 0 | 22 | 0 | 1 | 1 |
| 471 | SF4CCT | 996 | 27 | 13 | 0 | 14 | 0 | 6 | 2 |
| 472 | SkyBunny | — | 27 | 0 | 0 | 27 | 0 | 1 | 1 |
| 473 | warpilot5 | 1452 | 27 | 7 | 0 | 20 | 0 | 3 | 3 |
| 474 | ι | 1080 | 27 | 16 | 0 | 11 | 0 | 2 | 1 |
| 475 | ApostlePaul | 404 | 26 | 20 | 0 | 6 | 0 | 4 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.