| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 501 | AnneeFlankk | — | 25 | 17 | 0 | 8 | 0 | 3 | 2 |
| 502 | BaronKarasu | 1704 | 25 | 9 | 0 | 16 | 0 | 3 | 2 |
| 503 | Bulwyf#1 | 1176 | 25 | 6 | 0 | 19 | 0 | 2 | 1 |
| 504 | Capitan--Rayo@psn | 1385 | 25 | 4 | 0 | 21 | 0 | 2 | 1 |
| 505 | Frietnadian | 1490 | 25 | 12 | 0 | 13 | 0 | 4 | 3 |
| 506 | HuskyMars119240@live | 1548 | 25 | 11 | 0 | 14 | 0 | 1 | 1 |
| 507 | KycoK_CaJIa_ | 1830 | 25 | 8 | 0 | 17 | 0 | 3 | 1 |
| 508 | Lazario1@psn | 1743 | 25 | 2 | 0 | 23 | 0 | 2 | 2 |
| 509 | MrPanCake | 676 | 25 | 11 | 0 | 14 | 0 | 4 | 2 |
| 510 | TanaCity93@psn | 436 | 25 | 7 | 0 | 18 | 0 | 2 | 1 |
| 511 | TheJab | 1830 | 25 | 7 | 0 | 18 | 0 | 3 | 2 |
| 512 | Vladimir_Lenin#2 | 1173 | 25 | 2 | 0 | 23 | 0 | 3 | 2 |
| 513 | YukikazeDDS-117@psn | 400 | 25 | 3 | 0 | 22 | 0 | 2 | 2 |
| 514 | a2636972667 | 1487 | 25 | 16 | 0 | 9 | 0 | 5 | 4 |
| 515 | consoleKiller | 1728 | 25 | 16 | 0 | 9 | 0 | 4 | 2 |
| 516 | daniele0000035@psn | 639 | 25 | 3 | 0 | 22 | 0 | 3 | 2 |
| 517 | jasonisawesome44@psn | 545 | 25 | 11 | 0 | 14 | 0 | 7 | 6 |
| 518 | lcvc | 1623 | 25 | 4 | 0 | 21 | 0 | 3 | 2 |
| 519 | npc_78番 | 1261 | 25 | 6 | 0 | 19 | 0 | 3 | 1 |
| 520 | xAcidxBurn@live | 560 | 25 | 8 | 0 | 17 | 0 | 5 | 3 |
| 521 | ардчилал | 1654 | 25 | 11 | 0 | 14 | 0 | 3 | 2 |
| 522 | 독일산총각김치 | 1459 | 25 | 5 | 0 | 20 | 0 | 2 | 2 |
| 523 | CarcassMaker@live | 628 | 24 | 6 | 0 | 18 | 0 | 2 | 2 |
| 524 | ComradeGorrion | — | 24 | 9 | 0 | 15 | 0 | 3 | 2 |
| 525 | G33raff | 1347 | 24 | 14 | 0 | 10 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.