| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 751 | VictimOfTURKO | 1384 | 15 | 2 | 0 | 13 | 0 | 1 | 1 |
| 752 | YeTThVeT@live | 1362 | 15 | 4 | 0 | 11 | 0 | 2 | 2 |
| 753 | _Confusion_#1 | 1459 | 15 | 2 | 0 | 13 | 0 | 2 | 2 |
| 754 | azrugn2 | — | 15 | 5 | 0 | 10 | 0 | 1 | 1 |
| 755 | brownboyjj420@psn | 1848 | 15 | 3 | 0 | 12 | 0 | 1 | 1 |
| 756 | ienvyfent@psn | 467 | 15 | 5 | 0 | 10 | 0 | 6 | 4 |
| 757 | oGMurd3rZx@live | 1341 | 15 | 10 | 0 | 5 | 0 | 3 | 2 |
| 758 | smarc130@live | 919 | 15 | 9 | 0 | 6 | 0 | 3 | 3 |
| 759 | soldadokarate@psn | 945 | 15 | 9 | 0 | 6 | 0 | 1 | 1 |
| 760 | therealwolf-23@psn | — | 15 | 0 | 0 | 15 | 0 | 1 | 1 |
| 761 | timedoesnotwait@psn | 410 | 15 | 9 | 0 | 6 | 0 | 5 | 3 |
| 762 | -AoG-GeriNevil | 1602 | 14 | 1 | 0 | 13 | 0 | 1 | 1 |
| 763 | 1st-SGT-CRASH | 853 | 14 | 7 | 0 | 7 | 0 | 3 | 3 |
| 764 | BockerNick | — | 14 | 6 | 0 | 8 | 0 | 2 | 1 |
| 765 | Boer91 | 976 | 14 | 4 | 0 | 10 | 0 | 2 | 1 |
| 766 | De_SadTTV | 1294 | 14 | 2 | 0 | 12 | 0 | 3 | 2 |
| 767 | Finglarna | — | 14 | 2 | 0 | 12 | 0 | 1 | 1 |
| 768 | Foxhoundunit14@psn | 979 | 14 | 7 | 0 | 7 | 0 | 2 | 2 |
| 769 | Hector_99 | 755 | 14 | 5 | 0 | 9 | 0 | 2 | 2 |
| 770 | Man_Of_God123@psn | 1404 | 14 | 3 | 0 | 11 | 0 | 3 | 2 |
| 771 | MazeMaverick | 973 | 14 | 7 | 0 | 7 | 0 | 2 | 2 |
| 772 | Pookinecic | — | 14 | 1 | 0 | 13 | 0 | 1 | 1 |
| 773 | QAQ#114 | 1585 | 14 | 4 | 0 | 10 | 0 | 4 | 3 |
| 774 | Quiettt | 1061 | 14 | 5 | 0 | 9 | 0 | 1 | 1 |
| 775 | RedWhiteBudLite@psn | — | 14 | 3 | 0 | 11 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.