| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 776 | SKULDA123#1 | 414 | 14 | 13 | 0 | 1 | 0 | 7 | 5 |
| 777 | Trotskey_86 | 1396 | 14 | 7 | 0 | 7 | 0 | 2 | 1 |
| 778 | UNO_REVENGE | 538 | 14 | 8 | 0 | 6 | 0 | 3 | 3 |
| 779 | VaskeBjorn | 1413 | 14 | 13 | 0 | 1 | 0 | 2 | 2 |
| 780 | VirtuosoVoice96@live | 400 | 14 | 7 | 0 | 7 | 0 | 2 | 1 |
| 781 | Waldemaer | — | 14 | 3 | 0 | 11 | 0 | 1 | 1 |
| 782 | Why_WOT | — | 14 | 1 | 0 | 13 | 0 | 2 | 1 |
| 783 | braindamage | 1707 | 14 | 3 | 0 | 11 | 0 | 1 | 1 |
| 784 | chencanyang | 1589 | 14 | 7 | 0 | 7 | 0 | 3 | 1 |
| 785 | higen12 | — | 14 | 7 | 0 | 7 | 0 | 3 | 3 |
| 786 | jiao707 | 1559 | 14 | 11 | 0 | 3 | 0 | 3 | 2 |
| 787 | modz2muchTTV | 1275 | 14 | 7 | 0 | 7 | 0 | 2 | 2 |
| 788 | phmora09 | — | 14 | 9 | 0 | 5 | 0 | 1 | 1 |
| 789 | sirian_ye | — | 14 | 8 | 0 | 6 | 0 | 3 | 3 |
| 790 | xuain66208 (AI) | — | 14 | 1 | 0 | 13 | 0 | 2 | 1 |
| 791 | zdq721 | 403 | 14 | 2 | 0 | 12 | 0 | 1 | 1 |
| 792 | zxhjhyxyqq | — | 14 | 6 | 0 | 8 | 0 | 1 | 1 |
| 793 | 嘻嘻哈哈I | 1872 | 14 | 3 | 0 | 11 | 0 | 2 | 2 |
| 794 | 天界第一优等生天真珈百璃怀特 | — | 14 | 7 | 0 | 7 | 0 | 1 | 1 |
| 795 | 浮生醉清棠花暗吟 | 1698 | 14 | 7 | 0 | 7 | 0 | 2 | 1 |
| 796 | AAA瘦肉肠粉加蛋 | 1388 | 13 | 2 | 0 | 11 | 0 | 2 | 2 |
| 797 | ABakedPotat61602 | 1214 | 13 | 3 | 0 | 10 | 0 | 1 | 1 |
| 798 | AlexanderCastor | — | 13 | 8 | 0 | 5 | 0 | 2 | 1 |
| 799 | Cytro | 1520 | 13 | 5 | 0 | 8 | 0 | 4 | 3 |
| 800 | DoldmanD | 1294 | 13 | 6 | 0 | 7 | 0 | 6 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.