| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 201 | Elementsss | — | 48 | 11 | 0 | 37 | 0 | 4 | 3 |
| 202 | Ganibal#7 | 1641 | 48 | 5 | 0 | 43 | 0 | 5 | 2 |
| 203 | LAPPLANDS | 1710 | 48 | 10 | 0 | 38 | 0 | 6 | 4 |
| 204 | YuriOW | 1644 | 48 | 17 | 0 | 31 | 0 | 3 | 2 |
| 205 | coolbeardan@live | — | 48 | 10 | 0 | 38 | 0 | 3 | 2 |
| 206 | jodini | 1982 | 48 | 26 | 0 | 22 | 0 | 3 | 3 |
| 207 | mikolajo | 1199 | 48 | 14 | 0 | 34 | 0 | 3 | 3 |
| 208 | nnnkk13122 | 1443 | 48 | 22 | 0 | 26 | 0 | 5 | 3 |
| 209 | ponglenis187_@psn | 1352 | 48 | 7 | 0 | 41 | 0 | 4 | 2 |
| 210 | ElijahPrime06@psn | — | 47 | 6 | 0 | 41 | 0 | 2 | 1 |
| 211 | IowaWing | — | 47 | 6 | 0 | 41 | 0 | 1 | 1 |
| 212 | LorenzooCs22 | 1282 | 47 | 15 | 0 | 32 | 0 | 11 | 5 |
| 213 | Mad-Eagle0-1@psn | 1573 | 47 | 22 | 0 | 25 | 0 | 2 | 1 |
| 214 | ALP_nik | 1791 | 46 | 26 | 0 | 20 | 0 | 11 | 3 |
| 215 | Aidol#1 | 554 | 46 | 12 | 0 | 34 | 0 | 3 | 3 |
| 216 | Cranny85239 | 1721 | 46 | 15 | 0 | 31 | 0 | 10 | 6 |
| 217 | FoBo | 1086 | 46 | 9 | 0 | 37 | 0 | 6 | 6 |
| 218 | TasteDaBomb123 | 1568 | 46 | 8 | 0 | 38 | 0 | 1 | 1 |
| 219 | Vegetable_team | 412 | 46 | 12 | 0 | 34 | 0 | 5 | 5 |
| 220 | Vissie_McVis | 784 | 46 | 11 | 0 | 35 | 0 | 3 | 3 |
| 221 | claybeezy3@psn | 847 | 46 | 9 | 0 | 37 | 0 | 5 | 5 |
| 222 | ЗЕЛЕНЕЯБЛУЧКО | 1549 | 46 | 15 | 0 | 31 | 0 | 5 | 4 |
| 223 | ЗлобныйКот | 1191 | 46 | 16 | 0 | 30 | 0 | 3 | 3 |
| 224 | Dasheroidified | — | 45 | 15 | 0 | 30 | 0 | 7 | 4 |
| 225 | Goose_one | 1678 | 45 | 24 | 0 | 21 | 0 | 7 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.