| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1101 | graywolf7231 | 1653 | 54 | 2 | 2 | 0 | 50 | 5 | 3 |
| 1102 | Elfen-Lied | 1666 | 55 | 10 | 9 | 0 | 36 | 9 | 6 |
| 1103 | Schorsch76 | — | 55 | 9 | 3 | 0 | 43 | 3 | 3 |
| 1104 | general_barni | 1819 | 55 | 5 | 5 | 0 | 45 | 5 | 3 |
| 1105 | Derontchi@live | 1199 | 56 | 2 | 6 | 0 | 48 | 2 | 2 |
| 1106 | cya888 | — | 56 | 13 | 2 | 0 | 41 | 5 | 3 |
| 1107 | Atlas0909 | 1208 | 57 | 13 | 15 | 0 | 29 | 9 | 4 |
| 1108 | Awl-S@psn | 1442 | 58 | 6 | 3 | 0 | 49 | 2 | 2 |
| 1109 | Gering_Getenshil | 654 | 58 | 7 | 0 | 0 | 51 | 3 | 3 |
| 1110 | Miguelarcano468t | — | 58 | 2 | 2 | 0 | 54 | 7 | 3 |
| 1111 | opobid | — | 58 | 5 | 3 | 0 | 50 | 6 | 4 |
| 1112 | shunchu | 1075 | 58 | 2 | 4 | 0 | 52 | 4 | 2 |
| 1113 | Gameplaier | 1518 | 59 | 6 | 12 | 0 | 41 | 7 | 6 |
| 1114 | _TenTyp_ | — | 59 | 10 | 8 | 0 | 41 | 14 | 6 |
| 1115 | fancyj505@psn | — | 59 | 3 | 4 | 0 | 52 | 2 | 2 |
| 1116 | бордо | 409 | 59 | 9 | 5 | 0 | 45 | 3 | 3 |
| 1117 | FrankisZ | 779 | 60 | 3 | 2 | 0 | 55 | 9 | 4 |
| 1118 | THE-HEARTS@psn | 1651 | 60 | 9 | 1 | 0 | 50 | 16 | 11 |
| 1119 | LightGauze@live | — | 61 | 8 | 2 | 0 | 51 | 7 | 4 |
| 1120 | Patryn9 | 1727 | 61 | 7 | 11 | 0 | 43 | 1 | 1 |
| 1121 | RED6382@live | 863 | 61 | 3 | 2 | 0 | 56 | 14 | 11 |
| 1122 | ricardomilos_007@psn | 400 | 61 | 5 | 3 | 0 | 53 | 9 | 5 |
| 1123 | tomasprieto26-to@psn | 701 | 61 | 13 | 4 | 0 | 44 | 7 | 4 |
| 1124 | PAPIEZ2137 | 1454 | 62 | 7 | 9 | 0 | 46 | 10 | 7 |
| 1125 | PapaSmurF15867@live | 994 | 62 | 6 | 1 | 0 | 55 | 6 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.