| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 326 | GuyPawinpol@psn | 400 | 25 | 5 | 5 | 0 | 15 | 10 | 5 |
| 327 | Jing21 | 930 | 25 | 2 | 4 | 0 | 19 | 4 | 2 |
| 328 | KillRoyu | — | 25 | 2 | 0 | 0 | 22 | 3 | 2 |
| 329 | Kolstads_eaa@psn | — | 25 | 1 | 0 | 0 | 24 | 4 | 2 |
| 330 | Marcohacias | 1524 | 25 | 2 | 1 | 0 | 22 | 3 | 3 |
| 331 | Otteritto | 1307 | 25 | 3 | 4 | 0 | 18 | 4 | 2 |
| 332 | VazquezTeam@live | 828 | 25 | 2 | 5 | 0 | 18 | 6 | 4 |
| 333 | WaAz2627@psn | 806 | 25 | 4 | 0 | 0 | 21 | 3 | 2 |
| 334 | Wille1811 | 1474 | 25 | 5 | 2 | 0 | 18 | 3 | 2 |
| 335 | __SAMURAI_ | 1807 | 25 | 6 | 2 | 0 | 17 | 2 | 1 |
| 336 | jack870 | 1720 | 25 | 0 | 1 | 0 | 24 | 4 | 3 |
| 337 | BBC_Odessa | — | 24 | 3 | 0 | 0 | 21 | 6 | 4 |
| 338 | Bitok_8312 | 1015 | 24 | 2 | 6 | 0 | 16 | 5 | 4 |
| 339 | BrenGun | 1376 | 24 | 4 | 4 | 0 | 16 | 3 | 2 |
| 340 | DexYoloNL@psn | 923 | 24 | 5 | 4 | 0 | 15 | 5 | 3 |
| 341 | JackaL1 | — | 24 | 7 | 5 | 0 | 12 | 2 | 1 |
| 342 | Liric35 | 1348 | 24 | 4 | 2 | 0 | 18 | 4 | 3 |
| 343 | MFOAJAX1474@live | 1522 | 24 | 0 | 3 | 0 | 21 | 7 | 3 |
| 344 | Marshman986@live | — | 24 | 0 | 0 | 0 | 24 | 5 | 1 |
| 345 | NCWU | — | 24 | 6 | 2 | 0 | 16 | 4 | 3 |
| 346 | Panda4849@live | — | 24 | 0 | 0 | 0 | 24 | 5 | 3 |
| 347 | ScruffySaucer24@live | — | 24 | 2 | 1 | 0 | 21 | 4 | 3 |
| 348 | Wurz45 | 1098 | 24 | 6 | 5 | 0 | 13 | 1 | 1 |
| 349 | alex_klek | 1393 | 24 | 3 | 0 | 0 | 21 | 2 | 1 |
| 350 | llSpartanManll@psn | 400 | 24 | 4 | 2 | 0 | 18 | 8 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.