| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 26 | HDimensionBliss | 616 | 99 | 12 | 13 | 0 | 74 | 6 | 5 |
| 27 | Razvann97 | 1323 | 98 | 10 | 7 | 0 | 81 | 25 | 10 |
| 28 | serizawa | — | 95 | 16 | 15 | 0 | 64 | 7 | 4 |
| 29 | desbucher@psn | 400 | 93 | 11 | 13 | 0 | 69 | 9 | 9 |
| 30 | ALilCrzy | 1035 | 91 | 17 | 9 | 0 | 65 | 7 | 5 |
| 31 | The_Ghost_0047@psn | 1241 | 91 | 5 | 4 | 0 | 82 | 2 | 2 |
| 32 | BigJuiceSage | 1419 | 90 | 17 | 10 | 0 | 63 | 14 | 8 |
| 33 | Napoiy | 413 | 90 | 15 | 13 | 0 | 62 | 18 | 9 |
| 34 | brandohoots@psn | 784 | 88 | 5 | 9 | 0 | 74 | 13 | 6 |
| 35 | Alexiscool2373@live | 400 | 87 | 19 | 3 | 0 | 65 | 20 | 11 |
| 36 | YNG_CRAYONZ | 1309 | 87 | 12 | 14 | 0 | 61 | 7 | 5 |
| 37 | Zaronius_ | 1589 | 84 | 9 | 6 | 0 | 69 | 9 | 5 |
| 38 | tthinhcutoe | 482 | 82 | 6 | 12 | 0 | 64 | 16 | 9 |
| 39 | yozoramelfan | 714 | 82 | 5 | 27 | 0 | 50 | 18 | 10 |
| 40 | 联邦屌插菊 | 1983 | 82 | 0 | 2 | 0 | 80 | 2 | 2 |
| 41 | smoap | — | 81 | 16 | 17 | 0 | 48 | 11 | 5 |
| 42 | SUNN1_MUJAH1D@psn | 1232 | 80 | 4 | 1 | 0 | 75 | 7 | 4 |
| 43 | ComradeBing | 1586 | 78 | 10 | 9 | 0 | 59 | 7 | 3 |
| 44 | Jbeaux5500@psn | 483 | 77 | 8 | 1 | 0 | 68 | 11 | 6 |
| 45 | S_u_b_a_r_u | 865 | 77 | 11 | 3 | 0 | 63 | 9 | 6 |
| 46 | ModalMuffin2143@live | 798 | 76 | 7 | 12 | 0 | 57 | 7 | 5 |
| 47 | WinsomeCookie18@live | — | 76 | 4 | 0 | 0 | 72 | 8 | 4 |
| 48 | fongsmhj | 1154 | 76 | 10 | 10 | 0 | 56 | 10 | 7 |
| 49 | saltydog298@psn | 857 | 76 | 3 | 0 | 0 | 73 | 5 | 3 |
| 50 | Winster2333 | 1678 | 75 | 6 | 5 | 0 | 64 | 4 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.