| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 801 | abreast10 (AI) | — | 7 | 1 | 0 | 0 | 6 | 3 | 1 |
| 802 | apriliastrada | — | 7 | 0 | 0 | 0 | 7 | 1 | 1 |
| 803 | bigclickbandit@live | — | 7 | 2 | 0 | 0 | 5 | 2 | 2 |
| 804 | bystry-lzawnik@psn | 1514 | 7 | 2 | 1 | 0 | 4 | 5 | 2 |
| 805 | danhi_24@psn | — | 7 | 0 | 0 | 0 | 7 | 3 | 1 |
| 806 | fseba97-fseba97@psn | — | 7 | 0 | 0 | 0 | 7 | 3 | 1 |
| 807 | hermanthornel | 610 | 7 | 0 | 2 | 0 | 5 | 1 | 1 |
| 808 | mrbusiness666@live | — | 7 | 1 | 0 | 0 | 6 | 1 | 1 |
| 809 | nachitoculito | 400 | 7 | 2 | 3 | 0 | 2 | 1 | 1 |
| 810 | negguest420@psn | — | 7 | 0 | 0 | 0 | 7 | 2 | 1 |
| 811 | optuemr344 | — | 7 | 0 | 0 | 0 | 7 | 2 | 1 |
| 812 | p00ped_0n_1021@psn | — | 7 | 0 | 0 | 0 | 7 | 2 | 1 |
| 813 | schnitzel_man321 | — | 7 | 0 | 0 | 0 | 7 | 1 | 1 |
| 814 | spaceman01 | 1180 | 7 | 1 | 5 | 0 | 1 | 2 | 2 |
| 815 | sssaaayyyuuu514@psn | 876 | 7 | 2 | 0 | 0 | 5 | 2 | 1 |
| 816 | yjnuisn | 1218 | 7 | 0 | 4 | 0 | 3 | 3 | 2 |
| 817 | 12CERBER122 | 1474 | 6 | 0 | 1 | 0 | 5 | 2 | 1 |
| 818 | Aslysk895@live | — | 6 | 2 | 0 | 0 | 4 | 3 | 2 |
| 819 | Averz | 1444 | 6 | 4 | 1 | 0 | 1 | 1 | 1 |
| 820 | BIGMAN2425@live | 767 | 6 | 0 | 1 | 0 | 5 | 1 | 1 |
| 821 | BautiA15 | — | 6 | 2 | 0 | 0 | 4 | 2 | 1 |
| 822 | BayHarbourHumper | — | 6 | 1 | 0 | 0 | 5 | 2 | 1 |
| 823 | Betafurr@live | — | 6 | 2 | 0 | 0 | 4 | 3 | 2 |
| 824 | Bo_bot | 1534 | 6 | 4 | 1 | 0 | 1 | 1 | 1 |
| 825 | CAPITAN_USA | — | 6 | 0 | 3 | 0 | 3 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.