| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 201 | GWEN_IS_MINE | 818 | 36 | 3 | 10 | 0 | 23 | 8 | 7 |
| 202 | PanryBoyneMC | — | 36 | 8 | 12 | 0 | 16 | 1 | 1 |
| 203 | StipuledPlot952@live | 1340 | 36 | 8 | 3 | 0 | 25 | 5 | 3 |
| 204 | yokilaea | — | 36 | 1 | 3 | 0 | 32 | 1 | 1 |
| 205 | LordZebbington | 1634 | 35 | 2 | 2 | 0 | 31 | 5 | 5 |
| 206 | Mombi | 767 | 35 | 9 | 1 | 0 | 25 | 6 | 5 |
| 207 | Nqte_ | — | 35 | 9 | 8 | 0 | 18 | 9 | 4 |
| 208 | OsvenasLTU | 588 | 35 | 4 | 3 | 0 | 28 | 5 | 3 |
| 209 | Scarecrow_AFO@psn | — | 35 | 4 | 6 | 0 | 25 | 2 | 2 |
| 210 | SergeantJohnnyS | — | 35 | 8 | 14 | 0 | 13 | 4 | 3 |
| 211 | SpaghettiBandit | 1313 | 35 | 3 | 4 | 0 | 28 | 3 | 1 |
| 212 | acelenny | 1048 | 35 | 0 | 0 | 0 | 35 | 3 | 2 |
| 213 | kanleas | 1901 | 35 | 0 | 5 | 0 | 30 | 6 | 3 |
| 214 | kokosek1234 | 934 | 35 | 2 | 0 | 0 | 33 | 5 | 4 |
| 215 | mingoolo12 | — | 35 | 6 | 2 | 0 | 27 | 3 | 1 |
| 216 | racing_syntax7@psn | 1421 | 35 | 1 | 0 | 0 | 34 | 1 | 1 |
| 217 | shirakami-pp@psn | 418 | 35 | 5 | 5 | 0 | 25 | 4 | 2 |
| 218 | warhammer25@psn | — | 35 | 7 | 4 | 0 | 24 | 4 | 3 |
| 219 | Makedonskiy21 | 1175 | 34 | 1 | 4 | 0 | 29 | 5 | 5 |
| 220 | MelikShah | — | 34 | 3 | 2 | 0 | 29 | 3 | 3 |
| 221 | Revy_95 | 1463 | 34 | 2 | 3 | 0 | 29 | 1 | 1 |
| 222 | SamuelZeNoob | 400 | 34 | 8 | 3 | 0 | 23 | 5 | 4 |
| 223 | krimahzero@psn | 750 | 34 | 2 | 0 | 0 | 32 | 6 | 2 |
| 224 | marko_polo_24@psn | 1419 | 34 | 8 | 1 | 0 | 25 | 7 | 3 |
| 225 | qusicurtis@psn | 1232 | 34 | 0 | 1 | 0 | 33 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.