| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1651 | Hlebushek20 | 1092 | 30 | 2 | 5 | 0 | 23 | 5 | 3 |
| 1652 | INSPIRED097@live | — | 30 | 2 | 0 | 0 | 28 | 8 | 4 |
| 1653 | Kolhozys | 1462 | 30 | 7 | 5 | 0 | 18 | 7 | 2 |
| 1654 | LEONSUELTO@psn | 1611 | 30 | 1 | 0 | 0 | 29 | 2 | 1 |
| 1655 | LuckyLarry_420 | 1418 | 30 | 2 | 0 | 0 | 28 | 6 | 5 |
| 1656 | Mihailov123 | 1464 | 30 | 16 | 5 | 0 | 9 | 4 | 2 |
| 1657 | OldMan2 | — | 30 | 1 | 12 | 0 | 17 | 1 | 1 |
| 1658 | Qzero | 1326 | 30 | 9 | 7 | 0 | 14 | 6 | 3 |
| 1659 | RRCI | 1596 | 30 | 5 | 9 | 0 | 16 | 5 | 3 |
| 1660 | SK_hynixScalper | 1809 | 30 | 6 | 4 | 0 | 20 | 6 | 5 |
| 1661 | SPD148@live | — | 30 | 1 | 7 | 0 | 22 | 5 | 3 |
| 1662 | SgtXeno4894@live | 1066 | 30 | 6 | 4 | 0 | 20 | 6 | 5 |
| 1663 | SpotoBaggins@psn | — | 30 | 1 | 0 | 0 | 29 | 5 | 3 |
| 1664 | _Stepaha_ | — | 30 | 3 | 2 | 0 | 25 | 5 | 2 |
| 1665 | casemovie@psn | 612 | 30 | 4 | 1 | 0 | 25 | 2 | 2 |
| 1666 | firetlker@psn | 1438 | 30 | 7 | 2 | 0 | 21 | 5 | 2 |
| 1667 | kdzcjl94 | — | 30 | 0 | 3 | 0 | 27 | 1 | 1 |
| 1668 | killer130113@psn | 1567 | 30 | 4 | 5 | 0 | 21 | 2 | 2 |
| 1669 | kyzu2013 | — | 30 | 4 | 6 | 0 | 20 | 5 | 3 |
| 1670 | lettusboy | 1364 | 30 | 4 | 9 | 0 | 17 | 5 | 4 |
| 1671 | luisevm | — | 30 | 2 | 3 | 0 | 25 | 2 | 2 |
| 1672 | qaz7650y | 1574 | 30 | 6 | 9 | 0 | 15 | 5 | 2 |
| 1673 | wolffe36 | 1343 | 30 | 8 | 0 | 0 | 22 | 4 | 3 |
| 1674 | xy1991 (AI) | — | 30 | 8 | 13 | 0 | 9 | 1 | 1 |
| 1675 | zigzax123 | 1077 | 30 | 3 | 1 | 0 | 26 | 3 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.