| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1726 | saddzzzz | — | 36 | 0 | 3 | 0 | 33 | 8 | 3 |
| 1727 | tpqntja33 | — | 36 | 3 | 3 | 0 | 30 | 9 | 5 |
| 1728 | truedesk | — | 36 | 6 | 6 | 0 | 24 | 3 | 2 |
| 1729 | unwannted | 1775 | 36 | 1 | 3 | 0 | 32 | 2 | 1 |
| 1730 | Banersian@psn | 1639 | 37 | 1 | 5 | 0 | 31 | 4 | 2 |
| 1731 | Checkit1 | 400 | 37 | 6 | 13 | 0 | 17 | 10 | 8 |
| 1732 | HitMe#2 | 696 | 37 | 8 | 8 | 0 | 21 | 7 | 7 |
| 1733 | Kerney#1 | 1807 | 37 | 13 | 8 | 0 | 16 | 10 | 6 |
| 1734 | Kingwolf801645@live | 400 | 37 | 2 | 1 | 0 | 34 | 12 | 7 |
| 1735 | LittleBeard5746@live | — | 37 | 2 | 2 | 0 | 33 | 3 | 1 |
| 1736 | MIG15_Is_My_LiFe | 1658 | 37 | 2 | 5 | 0 | 30 | 10 | 8 |
| 1737 | MaverickKiller07 | 402 | 37 | 5 | 2 | 0 | 30 | 10 | 8 |
| 1738 | MeiserMonkey | 1192 | 37 | 6 | 1 | 0 | 30 | 5 | 4 |
| 1739 | MentLonsterC | — | 37 | 6 | 12 | 0 | 19 | 1 | 1 |
| 1740 | Mohammad-gh-66@psn | 518 | 37 | 3 | 10 | 0 | 24 | 5 | 4 |
| 1741 | Narr_Taslin@psn | — | 37 | 10 | 7 | 0 | 20 | 4 | 2 |
| 1742 | NuclearQC | 1785 | 37 | 13 | 4 | 0 | 20 | 10 | 5 |
| 1743 | Szymon5864@live | 642 | 37 | 1 | 7 | 0 | 29 | 8 | 5 |
| 1744 | TenderIsTheNight | — | 37 | 13 | 9 | 0 | 15 | 4 | 3 |
| 1745 | Valmanwaie | — | 37 | 9 | 7 | 0 | 21 | 3 | 2 |
| 1746 | bradyrulz111 | — | 37 | 8 | 6 | 0 | 23 | 2 | 1 |
| 1747 | sylwoo1 | — | 37 | 6 | 13 | 0 | 18 | 6 | 2 |
| 1748 | 대한민국육군상병황동재 | 796 | 37 | 5 | 3 | 0 | 29 | 6 | 4 |
| 1749 | DisjointBongo69@live | 1323 | 38 | 7 | 6 | 0 | 25 | 12 | 8 |
| 1750 | Disstroys_@psn | 2009 | 38 | 4 | 1 | 0 | 33 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.