| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1876 | jdbracer12 | — | 54 | 13 | 16 | 0 | 25 | 3 | 2 |
| 1877 | speedy_steve19@psn | 895 | 54 | 7 | 3 | 0 | 44 | 3 | 2 |
| 1878 | tapman68@live | 1262 | 54 | 7 | 6 | 0 | 41 | 22 | 12 |
| 1879 | 十五世达赖喇嘛 | 1600 | 54 | 7 | 6 | 0 | 41 | 7 | 4 |
| 1880 | BernolaKama | — | 55 | 6 | 5 | 0 | 44 | 2 | 2 |
| 1881 | DonPiedra78 | 1514 | 55 | 19 | 6 | 0 | 30 | 9 | 6 |
| 1882 | MrGampi | 1484 | 55 | 7 | 8 | 0 | 40 | 4 | 4 |
| 1883 | The_King2140 | — | 55 | 5 | 0 | 0 | 50 | 4 | 2 |
| 1884 | TuccanFlyAway#1 | 1003 | 55 | 12 | 7 | 0 | 36 | 13 | 5 |
| 1885 | jerick-castillo@psn | — | 55 | 9 | 3 | 0 | 43 | 9 | 5 |
| 1886 | German_Graf_75J | 1430 | 56 | 3 | 9 | 0 | 44 | 7 | 3 |
| 1887 | MALISH7 | 774 | 56 | 14 | 5 | 0 | 37 | 4 | 2 |
| 1888 | PapaKOA | 1360 | 56 | 4 | 4 | 0 | 48 | 3 | 2 |
| 1889 | Tearrax | 1773 | 56 | 7 | 7 | 0 | 42 | 7 | 4 |
| 1890 | adrianos29_PL | — | 56 | 3 | 12 | 0 | 41 | 4 | 3 |
| 1891 | Blade98525 | 1758 | 57 | 9 | 15 | 0 | 33 | 8 | 5 |
| 1892 | Drope2000s@live | 1516 | 57 | 5 | 3 | 0 | 49 | 8 | 6 |
| 1893 | KleinFam4072@live | 1059 | 57 | 10 | 12 | 0 | 35 | 14 | 6 |
| 1894 | Lh_35 | 1323 | 57 | 7 | 6 | 0 | 44 | 13 | 7 |
| 1895 | echo4tengo@psn | 416 | 57 | 3 | 0 | 0 | 54 | 10 | 7 |
| 1896 | 死ぬまで | — | 57 | 7 | 2 | 0 | 48 | 5 | 3 |
| 1897 | Drew#84 | 1438 | 58 | 5 | 7 | 0 | 46 | 7 | 4 |
| 1898 | KSNR-Amatsu_Rizu | 1195 | 58 | 8 | 5 | 0 | 45 | 11 | 9 |
| 1899 | Maxripper20@live | — | 58 | 2 | 0 | 0 | 56 | 2 | 2 |
| 1900 | yihi11 | — | 58 | 6 | 4 | 0 | 48 | 5 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.