| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1951 | Mag_ma | 1039 | 68 | 11 | 13 | 0 | 44 | 9 | 6 |
| 1952 | burnedDave@live | 400 | 68 | 14 | 9 | 0 | 45 | 16 | 6 |
| 1953 | Addictonato | 1686 | 69 | 17 | 7 | 0 | 45 | 8 | 4 |
| 1954 | Felitozo@live | 448 | 69 | 8 | 13 | 0 | 48 | 8 | 5 |
| 1955 | LI010605 | 1389 | 69 | 8 | 11 | 0 | 50 | 10 | 8 |
| 1956 | deadly_uncle424@psn | — | 69 | 10 | 8 | 0 | 51 | 9 | 3 |
| 1957 | fresh207#1 | 1499 | 69 | 8 | 8 | 0 | 53 | 3 | 3 |
| 1958 | ETA10NOMAD@live | — | 71 | 2 | 3 | 0 | 66 | 4 | 3 |
| 1959 | Melee_Kick7 | — | 71 | 8 | 7 | 0 | 56 | 5 | 3 |
| 1960 | _UltraViolet_ | 1831 | 71 | 10 | 4 | 0 | 57 | 7 | 4 |
| 1961 | dragondestroyer | 1630 | 71 | 12 | 25 | 0 | 34 | 13 | 10 |
| 1962 | tomoe_mami | 1850 | 71 | 12 | 23 | 0 | 36 | 10 | 6 |
| 1963 | kvahou#1 | 1353 | 72 | 8 | 10 | 0 | 54 | 6 | 5 |
| 1964 | Capt__Kirby | 1578 | 73 | 13 | 11 | 0 | 49 | 5 | 3 |
| 1965 | Hjw0516 | 1144 | 73 | 17 | 14 | 0 | 42 | 13 | 9 |
| 1966 | RAGEINloon@live | 1117 | 73 | 11 | 7 | 0 | 55 | 8 | 4 |
| 1967 | RemboSix_R6 | 1464 | 73 | 4 | 1 | 0 | 68 | 6 | 5 |
| 1968 | Sanya_litvyak | 1503 | 73 | 8 | 9 | 0 | 56 | 4 | 4 |
| 1969 | desbucher@psn | 400 | 73 | 5 | 3 | 0 | 65 | 12 | 9 |
| 1970 | Пажилойковбой | 1547 | 73 | 17 | 20 | 0 | 36 | 14 | 9 |
| 1971 | Shadow_x_Vipers | 1822 | 74 | 0 | 8 | 0 | 66 | 7 | 5 |
| 1972 | Velar#1 | — | 74 | 10 | 10 | 0 | 54 | 7 | 6 |
| 1973 | Warior_N | 1657 | 74 | 12 | 6 | 0 | 56 | 10 | 7 |
| 1974 | laoliushashou | 1624 | 74 | 9 | 4 | 0 | 61 | 8 | 5 |
| 1975 | HaramKalah#1 | 1359 | 75 | 8 | 5 | 0 | 62 | 11 | 7 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.