| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 301 | Mix1978 | 1914 | 54 | 21 | 19 | 0 | 14 | 7 | 5 |
| 302 | OxeGuevara | 1761 | 54 | 9 | 8 | 0 | 37 | 8 | 7 |
| 303 | SinfulXClout@psn | 464 | 54 | 7 | 1 | 0 | 46 | 11 | 5 |
| 304 | attached_fondue2@psn | 947 | 54 | 5 | 0 | 0 | 49 | 5 | 4 |
| 305 | jdbracer12 | — | 54 | 13 | 16 | 0 | 25 | 3 | 2 |
| 306 | speedy_steve19@psn | 899 | 54 | 7 | 3 | 0 | 44 | 3 | 2 |
| 307 | tapman68@live | 1262 | 54 | 7 | 6 | 0 | 41 | 22 | 12 |
| 308 | 十五世达赖喇嘛 | 1571 | 54 | 7 | 6 | 0 | 41 | 7 | 4 |
| 309 | Domen217 | — | 53 | 3 | 8 | 0 | 42 | 1 | 1 |
| 310 | Ericin1984@live | — | 53 | 7 | 2 | 0 | 44 | 8 | 2 |
| 311 | H4L1B00T | 581 | 53 | 3 | 6 | 0 | 44 | 10 | 5 |
| 312 | JIMMY666KILLAH@live | 1458 | 53 | 10 | 2 | 0 | 41 | 2 | 2 |
| 313 | LionDog_NooB | 1996 | 53 | 6 | 10 | 0 | 37 | 8 | 3 |
| 314 | MtlMurda@psn | — | 53 | 5 | 3 | 0 | 45 | 9 | 4 |
| 315 | Nicotingene | 403 | 53 | 1 | 3 | 0 | 49 | 8 | 5 |
| 316 | achilatero2 | 1132 | 53 | 9 | 6 | 0 | 38 | 7 | 6 |
| 317 | kanonir1955 | 400 | 53 | 1 | 3 | 0 | 49 | 6 | 5 |
| 318 | localtourist111@psn | 1342 | 53 | 4 | 5 | 0 | 44 | 4 | 2 |
| 319 | qetu246 | 1644 | 53 | 4 | 5 | 0 | 44 | 3 | 3 |
| 320 | shuaqianxiaohao | 1474 | 53 | 8 | 9 | 0 | 36 | 4 | 3 |
| 321 | skapunk4lyfRBF | 1386 | 53 | 12 | 13 | 0 | 28 | 8 | 6 |
| 322 | zwzrb4 | 972 | 53 | 4 | 13 | 0 | 36 | 9 | 7 |
| 323 | BabyD1k | — | 52 | 4 | 3 | 0 | 45 | 4 | 2 |
| 324 | Krasnoznamenniy | 1584 | 52 | 8 | 11 | 0 | 33 | 10 | 7 |
| 325 | Naim1887@live | 400 | 52 | 1 | 5 | 0 | 46 | 6 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.