| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 376 | DarkFeno12@psn | 1213 | 49 | 8 | 3 | 0 | 38 | 10 | 5 |
| 377 | DemonicKitten112 | 1611 | 49 | 5 | 11 | 0 | 33 | 9 | 4 |
| 378 | Equinox#43 | 1784 | 49 | 11 | 4 | 0 | 34 | 5 | 5 |
| 379 | Fishxx | 1357 | 49 | 10 | 9 | 0 | 30 | 6 | 4 |
| 380 | GregJer5219@live | 438 | 49 | 3 | 5 | 0 | 41 | 9 | 5 |
| 381 | GromoveR | 1389 | 49 | 16 | 7 | 0 | 26 | 11 | 8 |
| 382 | INQUISITOR_01 | 995 | 49 | 2 | 0 | 0 | 47 | 2 | 2 |
| 383 | NakyDiat | 1139 | 49 | 2 | 6 | 0 | 41 | 5 | 5 |
| 384 | Pigonawing77@live | 1227 | 49 | 1 | 5 | 0 | 43 | 11 | 7 |
| 385 | SL1CEofD34TH@live | 1309 | 49 | 2 | 3 | 0 | 44 | 5 | 4 |
| 386 | SiDao98 | 1075 | 49 | 10 | 9 | 0 | 30 | 8 | 4 |
| 387 | ridgebackend | — | 49 | 13 | 8 | 0 | 28 | 5 | 4 |
| 388 | 小王_很酷_被封一年 | 1709 | 49 | 1 | 2 | 0 | 46 | 3 | 2 |
| 389 | 4ere8apa | 1566 | 48 | 8 | 2 | 0 | 38 | 9 | 6 |
| 390 | En_TaroArtanis | 1284 | 48 | 12 | 9 | 0 | 27 | 5 | 3 |
| 391 | LilBrooks70#1 | — | 48 | 4 | 9 | 0 | 35 | 12 | 7 |
| 392 | Tangtianzero | 1187 | 48 | 9 | 1 | 0 | 38 | 7 | 4 |
| 393 | kanangien15625 | — | 48 | 0 | 0 | 0 | 48 | 1 | 1 |
| 394 | kurassi | 1610 | 48 | 8 | 13 | 0 | 27 | 3 | 3 |
| 395 | red#185 | 1621 | 48 | 13 | 10 | 0 | 25 | 13 | 10 |
| 396 | saturnbloomer@psn | 1413 | 48 | 3 | 7 | 0 | 38 | 5 | 2 |
| 397 | white_despair@psn | 774 | 48 | 5 | 0 | 0 | 43 | 1 | 1 |
| 398 | Daslec | 407 | 47 | 5 | 3 | 0 | 39 | 2 | 2 |
| 399 | Goida6952 | 400 | 47 | 7 | 10 | 0 | 30 | 4 | 3 |
| 400 | Sotik11 | 1252 | 47 | 4 | 14 | 0 | 29 | 12 | 7 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.