| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 426 | Bull-sye | 1360 | 45 | 4 | 7 | 0 | 34 | 6 | 5 |
| 427 | JPGv2@live | 1115 | 45 | 3 | 2 | 0 | 40 | 2 | 2 |
| 428 | MeiserMonkey | 1165 | 45 | 6 | 1 | 0 | 38 | 6 | 5 |
| 429 | Shinobi_Exile | — | 45 | 5 | 2 | 0 | 38 | 3 | 2 |
| 430 | chlxorud | 1691 | 45 | 10 | 5 | 0 | 30 | 5 | 3 |
| 431 | x_ray5 | 1608 | 45 | 0 | 2 | 0 | 43 | 2 | 2 |
| 432 | 闪烬SW343 | 1582 | 45 | 6 | 8 | 0 | 31 | 2 | 2 |
| 433 | AFlacidBanana | — | 44 | 12 | 2 | 0 | 30 | 7 | 4 |
| 434 | Ares_Pierogi | 1196 | 44 | 3 | 4 | 0 | 37 | 5 | 4 |
| 435 | DEATHSTAR_T101@psn | 405 | 44 | 16 | 3 | 0 | 25 | 11 | 6 |
| 436 | Dans-Seed2@psn | 1104 | 44 | 8 | 5 | 0 | 31 | 6 | 4 |
| 437 | HABILEDEBOB | 923 | 44 | 8 | 18 | 0 | 18 | 6 | 4 |
| 438 | Jalic涼しい | — | 44 | 3 | 2 | 0 | 39 | 3 | 2 |
| 439 | KiritoSan#3 | 455 | 44 | 12 | 3 | 0 | 29 | 8 | 4 |
| 440 | KrexobeGC | — | 44 | 10 | 6 | 0 | 28 | 4 | 3 |
| 441 | RideTheTiger | 1689 | 44 | 1 | 8 | 0 | 35 | 5 | 3 |
| 442 | Ryandreissiger | — | 44 | 1 | 8 | 0 | 35 | 7 | 4 |
| 443 | Stefan36366@live | 760 | 44 | 16 | 8 | 0 | 20 | 11 | 5 |
| 444 | YawningChalk215@live | 415 | 44 | 9 | 7 | 0 | 28 | 7 | 4 |
| 445 | soulx24908 | 1393 | 44 | 12 | 11 | 0 | 21 | 5 | 3 |
| 446 | tenzintsundue | 1851 | 44 | 8 | 7 | 0 | 29 | 9 | 5 |
| 447 | 糕手大胆 | 1673 | 44 | 3 | 4 | 0 | 37 | 9 | 3 |
| 448 | Ash_Elahmer@psn | — | 43 | 7 | 3 | 0 | 33 | 9 | 5 |
| 449 | ComradeBloodyEar | — | 43 | 4 | 10 | 0 | 29 | 12 | 5 |
| 450 | GoldenShadowUK@live | — | 43 | 1 | 0 | 0 | 42 | 10 | 5 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.