| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1551 | Cheddist (AI) | — | 10 | 2 | 0 | 0 | 8 | 2 | 1 |
| 1552 | DEADnation | — | 10 | 2 | 0 | 0 | 8 | 2 | 2 |
| 1553 | DINOTRAMPA | 1652 | 10 | 3 | 1 | 0 | 6 | 2 | 1 |
| 1554 | DWBG3@live | — | 10 | 2 | 5 | 0 | 3 | 2 | 2 |
| 1555 | DaveyJones1 | — | 10 | 2 | 0 | 0 | 8 | 3 | 2 |
| 1556 | DivilGameGreen | — | 10 | 0 | 0 | 0 | 10 | 2 | 1 |
| 1557 | DrSmallarms2 | 1088 | 10 | 4 | 2 | 0 | 4 | 3 | 2 |
| 1558 | IIlPARZIVALlII@live | — | 10 | 2 | 0 | 0 | 8 | 1 | 1 |
| 1559 | Korolevna#1 | 699 | 10 | 0 | 4 | 0 | 6 | 2 | 1 |
| 1560 | LoneRenegade223@psn | — | 10 | 0 | 1 | 0 | 9 | 2 | 2 |
| 1561 | Magistr_Pavel95 | 1048 | 10 | 1 | 2 | 0 | 7 | 1 | 1 |
| 1562 | Mory3594@live | — | 10 | 2 | 2 | 0 | 6 | 2 | 1 |
| 1563 | Npcdoomfist@live | — | 10 | 0 | 0 | 0 | 10 | 2 | 1 |
| 1564 | Oujia13@live | 400 | 10 | 0 | 0 | 0 | 10 | 2 | 2 |
| 1565 | PeterGrxffin@live | — | 10 | 0 | 0 | 0 | 10 | 3 | 3 |
| 1566 | Pierre57#1 | 943 | 10 | 2 | 0 | 0 | 8 | 2 | 1 |
| 1567 | Portuguese_guy | — | 10 | 4 | 2 | 0 | 4 | 3 | 2 |
| 1568 | Quitscardinal@psn | — | 10 | 2 | 3 | 0 | 5 | 2 | 2 |
| 1569 | SadBoy91038 | 820 | 10 | 1 | 3 | 0 | 6 | 4 | 2 |
| 1570 | SafarUZ | 1156 | 10 | 3 | 4 | 0 | 3 | 3 | 1 |
| 1571 | Samson | — | 10 | 0 | 0 | 0 | 10 | 1 | 1 |
| 1572 | Serch9342@live | 1482 | 10 | 2 | 1 | 0 | 7 | 2 | 2 |
| 1573 | Sk8kcik@live | — | 10 | 3 | 1 | 0 | 6 | 4 | 3 |
| 1574 | SkepticalShooter | 1575 | 10 | 0 | 3 | 0 | 7 | 2 | 2 |
| 1575 | SnaFu198700@live | 1380 | 10 | 0 | 0 | 0 | 10 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.