| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 151 | RONRON#2 | 1083 | 76 | 17 | 8 | 0 | 51 | 10 | 7 |
| 152 | Storm1789 | 1256 | 76 | 1 | 9 | 0 | 66 | 11 | 6 |
| 153 | eQze | 1804 | 76 | 10 | 8 | 0 | 58 | 4 | 3 |
| 154 | favoriteasian | 1794 | 76 | 22 | 1 | 0 | 53 | 4 | 3 |
| 155 | HaramKalah#1 | 1359 | 75 | 8 | 5 | 0 | 62 | 11 | 7 |
| 156 | Kingyo17182 | — | 75 | 3 | 0 | 0 | 72 | 1 | 1 |
| 157 | Maksim_Novak | — | 75 | 12 | 11 | 0 | 52 | 7 | 3 |
| 158 | OFCJTM | 1810 | 75 | 12 | 16 | 0 | 47 | 7 | 4 |
| 159 | Ogstwanze@live | 1242 | 75 | 3 | 7 | 0 | 65 | 1 | 1 |
| 160 | Praetorian4112 | 1793 | 75 | 11 | 19 | 0 | 45 | 12 | 5 |
| 161 | mrfyh0627@psn | 1523 | 75 | 5 | 3 | 0 | 67 | 1 | 1 |
| 162 | Shadow_x_Vipers | 1822 | 74 | 0 | 8 | 0 | 66 | 7 | 5 |
| 163 | Warior_N | 1657 | 74 | 12 | 6 | 0 | 56 | 10 | 7 |
| 164 | laoliushashou | 1624 | 74 | 9 | 4 | 0 | 61 | 8 | 5 |
| 165 | Capt__Kirby | 1578 | 73 | 13 | 11 | 0 | 49 | 5 | 3 |
| 166 | RAGEINloon@live | 1117 | 73 | 11 | 7 | 0 | 55 | 8 | 4 |
| 167 | RemboSix_R6 | 1464 | 73 | 4 | 1 | 0 | 68 | 6 | 5 |
| 168 | Sanya_litvyak | 1503 | 73 | 8 | 9 | 0 | 56 | 4 | 4 |
| 169 | Пажилойковбой | 1547 | 73 | 17 | 20 | 0 | 36 | 14 | 9 |
| 170 | kvahou#1 | 1353 | 72 | 8 | 10 | 0 | 54 | 6 | 5 |
| 171 | ETA10NOMAD@live | — | 71 | 2 | 3 | 0 | 66 | 4 | 3 |
| 172 | Melee_Kick7 | — | 71 | 8 | 7 | 0 | 56 | 5 | 3 |
| 173 | _UltraViolet_ | 1831 | 71 | 10 | 4 | 0 | 57 | 7 | 4 |
| 174 | dragondestroyer | 1630 | 71 | 12 | 25 | 0 | 34 | 13 | 10 |
| 175 | tomoe_mami | 1850 | 71 | 12 | 23 | 0 | 36 | 10 | 6 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.