| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 176 | Warior_N | 1651 | 74 | 12 | 6 | 0 | 56 | 10 | 7 |
| 177 | laoliushashou | 1626 | 74 | 9 | 4 | 0 | 61 | 8 | 5 |
| 178 | Capt__Kirby | 1578 | 73 | 13 | 11 | 0 | 49 | 5 | 3 |
| 179 | Hjw0516 | 1147 | 73 | 17 | 14 | 0 | 42 | 13 | 9 |
| 180 | Lexrairu | 1785 | 73 | 12 | 9 | 0 | 52 | 13 | 12 |
| 181 | RAGEINloon@live | 1121 | 73 | 11 | 7 | 0 | 55 | 8 | 4 |
| 182 | RemboSix_R6 | 1469 | 73 | 4 | 1 | 0 | 68 | 6 | 5 |
| 183 | Sanya_litvyak | 1506 | 73 | 8 | 9 | 0 | 56 | 4 | 4 |
| 184 | desbucher@psn | 401 | 73 | 5 | 3 | 0 | 65 | 12 | 9 |
| 185 | Пажилойковбой | 1549 | 73 | 17 | 20 | 0 | 36 | 14 | 9 |
| 186 | kvahou#1 | 1352 | 72 | 8 | 10 | 0 | 54 | 6 | 5 |
| 187 | ETA10NOMAD@live | — | 71 | 2 | 3 | 0 | 66 | 4 | 3 |
| 188 | Melee_Kick7 | — | 71 | 8 | 7 | 0 | 56 | 5 | 3 |
| 189 | Yyy11049@live | 1138 | 71 | 0 | 3 | 0 | 68 | 4 | 2 |
| 190 | _UltraViolet_ | 1849 | 71 | 10 | 4 | 0 | 57 | 7 | 4 |
| 191 | dragondestroyer | 1628 | 71 | 12 | 25 | 0 | 34 | 13 | 10 |
| 192 | tomoe_mami | 1855 | 71 | 12 | 23 | 0 | 36 | 10 | 6 |
| 193 | Addictonato | 1688 | 69 | 17 | 7 | 0 | 45 | 8 | 4 |
| 194 | Drope2000s@live | 1514 | 69 | 9 | 3 | 0 | 57 | 10 | 7 |
| 195 | Felitozo@live | 448 | 69 | 8 | 13 | 0 | 48 | 8 | 5 |
| 196 | LI010605 | 1396 | 69 | 8 | 11 | 0 | 50 | 10 | 8 |
| 197 | deadly_uncle424@psn | — | 69 | 10 | 8 | 0 | 51 | 9 | 3 |
| 198 | fresh207#1 | 1502 | 69 | 8 | 8 | 0 | 53 | 3 | 3 |
| 199 | Irishboy213111@psn | — | 68 | 11 | 3 | 0 | 54 | 5 | 2 |
| 200 | Mag_ma | 981 | 68 | 11 | 13 | 0 | 44 | 9 | 6 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.