| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1976 | BOSPHORUS41@live | 1204 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1977 | BayconTomyjo | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1978 | BeefStew#1 | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1979 | Benetlol | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1980 | Blackestjack679@live | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1981 | Blazed615@live | 424 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1982 | Blitz_Inkassator | 433 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1983 | Bparkins@live | 400 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1984 | CODE_Tatu | 1475 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1985 | CRzZYCaRl3@live | 996 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1986 | Crimsakii | 1018 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1987 | CurrentLynx8073@live | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1988 | DJDoctorC_ | 1698 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1989 | Disco94 | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1990 | Doc2651@live | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1991 | Drift32151 | 1553 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1992 | Formaldheeb@live | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1993 | GOONS6502@live | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1994 | Goqing (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1995 | GotmCoach77@psn | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1996 | GrizzlyGOATxITM@live | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1997 | ItsNewbyYo | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1998 | J_25 | 1590 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1999 | Kailoumagique | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 2000 | Lappidappi@psn | 1290 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.