| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 451 | Igor_Croc | 885 | 16 | 2 | 2 | 0 | 12 | 3 | 1 |
| 452 | Jbailey98 | 1416 | 16 | 0 | 2 | 0 | 14 | 4 | 4 |
| 453 | KunGus | — | 16 | 0 | 0 | 0 | 16 | 3 | 2 |
| 454 | Macmillan2004 | 1368 | 16 | 5 | 2 | 0 | 9 | 2 | 1 |
| 455 | NIKO0O | — | 16 | 3 | 4 | 0 | 9 | 2 | 2 |
| 456 | Shadow_607 | 1214 | 16 | 0 | 0 | 0 | 16 | 2 | 1 |
| 457 | SiegeSix@live | 1329 | 16 | 2 | 4 | 0 | 10 | 2 | 1 |
| 458 | SirSugonDeez | 1646 | 16 | 0 | 0 | 0 | 16 | 2 | 1 |
| 459 | THEGODFATHER700@live | 1343 | 16 | 1 | 2 | 0 | 13 | 4 | 4 |
| 460 | Trytry11 | 1762 | 16 | 5 | 3 | 0 | 8 | 2 | 2 |
| 461 | Vas056ua | 1416 | 16 | 6 | 0 | 0 | 10 | 3 | 2 |
| 462 | _Sarkazi_52 | 1303 | 16 | 6 | 2 | 0 | 8 | 5 | 3 |
| 463 | chokchok2222 | 1601 | 16 | 0 | 0 | 0 | 16 | 1 | 1 |
| 464 | fazerkillerskull@psn | 1048 | 16 | 0 | 0 | 0 | 16 | 3 | 3 |
| 465 | islandty#1 | 1737 | 16 | 1 | 1 | 0 | 14 | 1 | 1 |
| 466 | jpummill@live | 1725 | 16 | 6 | 2 | 0 | 8 | 2 | 1 |
| 467 | key4399 | 1170 | 16 | 2 | 1 | 0 | 13 | 5 | 3 |
| 468 | toujoukai4@psn | 1514 | 16 | 4 | 4 | 0 | 8 | 4 | 2 |
| 469 | ugolek_13 | 1576 | 16 | 0 | 9 | 0 | 7 | 6 | 4 |
| 470 | -yan_yan- | 1311 | 15 | 3 | 2 | 0 | 10 | 1 | 1 |
| 471 | AceGriffin5@psn | 1592 | 15 | 1 | 0 | 0 | 14 | 3 | 3 |
| 472 | Blacksabath | 1495 | 15 | 5 | 3 | 0 | 7 | 3 | 2 |
| 473 | Daniesiki | — | 15 | 0 | 1 | 0 | 14 | 1 | 1 |
| 474 | GT0311@psn | 1252 | 15 | 0 | 3 | 0 | 12 | 3 | 1 |
| 475 | Gogi291085@psn | 927 | 15 | 1 | 5 | 0 | 9 | 4 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.