| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 126 | phongheewskheb | — | 24 | 0 | 3 | 21 | 0 | 1 | 1 |
| 127 | roos12138 | 1841 | 24 | 0 | 4 | 20 | 0 | 4 | 3 |
| 128 | 9hgeco2dz | — | 23 | 0 | 0 | 23 | 0 | 1 | 1 |
| 129 | HaoLeLa | 1433 | 23 | 0 | 6 | 17 | 0 | 4 | 3 |
| 130 | SzepWaxweiler | 1832 | 23 | 0 | 8 | 15 | 0 | 1 | 1 |
| 131 | Tiscan | 992 | 23 | 0 | 17 | 6 | 0 | 6 | 5 |
| 132 | p0p32578@live | 1212 | 23 | 0 | 1 | 22 | 0 | 1 | 1 |
| 133 | sergejwarface1 | — | 23 | 0 | 4 | 19 | 0 | 2 | 2 |
| 134 | stonehouse | 1822 | 23 | 0 | 2 | 21 | 0 | 4 | 2 |
| 135 | 2-AER-903 | 1532 | 22 | 0 | 4 | 18 | 0 | 2 | 2 |
| 136 | AchtColaAchtBier@psn | 1719 | 22 | 0 | 0 | 22 | 0 | 1 | 1 |
| 137 | GROOT0404 | 1797 | 22 | 0 | 1 | 21 | 0 | 2 | 1 |
| 138 | ShuteBang@psn | 1187 | 22 | 0 | 2 | 20 | 0 | 2 | 2 |
| 139 | ThieKaduKill | — | 22 | 0 | 1 | 21 | 0 | 1 | 1 |
| 140 | frozenomar | 1703 | 22 | 0 | 8 | 14 | 0 | 3 | 2 |
| 141 | pashaxq (AI) | — | 22 | 0 | 4 | 18 | 0 | 2 | 1 |
| 142 | -BOB_MARCEXR2000 | 1874 | 21 | 0 | 6 | 15 | 0 | 3 | 2 |
| 143 | Carton_of_Bread | 1750 | 21 | 0 | 5 | 16 | 0 | 1 | 1 |
| 144 | DMI543 | 1348 | 21 | 0 | 4 | 17 | 0 | 1 | 1 |
| 145 | ELSUPERUDY08 | 1946 | 21 | 0 | 4 | 17 | 0 | 2 | 2 |
| 146 | LunaticTWO | 803 | 21 | 0 | 3 | 18 | 0 | 5 | 5 |
| 147 | Milson95 | 1276 | 21 | 0 | 6 | 15 | 0 | 1 | 1 |
| 148 | USSR_VAL636 | 1380 | 21 | 0 | 8 | 13 | 0 | 3 | 3 |
| 149 | -Koma- | 2072 | 20 | 0 | 5 | 15 | 0 | 3 | 2 |
| 150 | AntonKherson | 1419 | 20 | 0 | 7 | 13 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.