| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 201 | MentionBean1 | — | 15 | 0 | 3 | 12 | 0 | 1 | 1 |
| 202 | Priceton | 1728 | 15 | 0 | 6 | 9 | 0 | 2 | 2 |
| 203 | YanPLA | 1646 | 15 | 0 | 7 | 8 | 0 | 1 | 1 |
| 204 | zoDi4c | 1153 | 15 | 0 | 3 | 12 | 0 | 2 | 2 |
| 205 | 汉世宗孝武皇度刘彻 | 1609 | 15 | 0 | 2 | 13 | 0 | 3 | 2 |
| 206 | -_-o_-o_o | 1142 | 14 | 0 | 1 | 13 | 0 | 2 | 2 |
| 207 | Arkhipich13@psn | 1676 | 14 | 0 | 5 | 9 | 0 | 2 | 2 |
| 208 | GoodMiGawes | — | 14 | 0 | 3 | 11 | 0 | 1 | 1 |
| 209 | HeinrichHyper | 1728 | 14 | 0 | 6 | 8 | 0 | 1 | 1 |
| 210 | JadeStern | — | 14 | 0 | 3 | 11 | 0 | 4 | 4 |
| 211 | LINs | 826 | 14 | 0 | 0 | 14 | 0 | 4 | 2 |
| 212 | Lazadude | 1128 | 14 | 0 | 6 | 8 | 0 | 2 | 1 |
| 213 | Sequimshady@live | 873 | 14 | 0 | 2 | 12 | 0 | 2 | 2 |
| 214 | VILKOT87914 | — | 14 | 0 | 1 | 13 | 0 | 1 | 1 |
| 215 | WRIATHalien | 1077 | 14 | 0 | 4 | 10 | 0 | 2 | 1 |
| 216 | banssy쿠루시오벤 | 1438 | 14 | 0 | 12 | 2 | 0 | 3 | 2 |
| 217 | dmshustrii | 1384 | 14 | 0 | 3 | 11 | 0 | 1 | 1 |
| 218 | kor1950 | 901 | 14 | 0 | 1 | 13 | 0 | 3 | 2 |
| 219 | no_on | 413 | 14 | 0 | 1 | 13 | 0 | 2 | 2 |
| 220 | sangyuying | — | 14 | 0 | 4 | 10 | 0 | 1 | 1 |
| 221 | 八人房七开摆六个舔地五个摔 | — | 14 | 0 | 10 | 4 | 0 | 3 | 3 |
| 222 | -III- | 2072 | 13 | 0 | 1 | 12 | 0 | 1 | 1 |
| 223 | Calador1 | 1860 | 13 | 0 | 7 | 6 | 0 | 5 | 4 |
| 224 | CharlesLeChauve | 1331 | 13 | 0 | 4 | 9 | 0 | 4 | 4 |
| 225 | Ersgon_LxCZ | 1940 | 13 | 0 | 2 | 11 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.