| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 476 | isuzu_flagship | 1738 | 12 | 0 | 5 | 7 | 0 | 2 | 2 |
| 477 | mOderatOr | 1262 | 12 | 0 | 8 | 4 | 0 | 2 | 1 |
| 478 | meiliangxinpao | 1521 | 12 | 0 | 3 | 9 | 0 | 2 | 2 |
| 479 | strawberry82_mn@psn | 1544 | 12 | 0 | 2 | 10 | 0 | 3 | 2 |
| 480 | unser8258 | — | 12 | 0 | 1 | 11 | 0 | 2 | 1 |
| 481 | МАмиЛошары1969 | 1274 | 12 | 0 | 0 | 12 | 0 | 1 | 1 |
| 482 | Рохан | 1618 | 12 | 0 | 5 | 7 | 0 | 1 | 1 |
| 483 | 无敌与传奇 | 1762 | 12 | 0 | 2 | 10 | 0 | 1 | 1 |
| 484 | CapNknuckles730@live | 1083 | 13 | 0 | 8 | 5 | 0 | 1 | 1 |
| 485 | Controller-Bro | 1721 | 13 | 0 | 6 | 7 | 0 | 2 | 2 |
| 486 | DrunkMacTavish | 1507 | 13 | 0 | 1 | 12 | 0 | 2 | 2 |
| 487 | Echo_blue2@psn | 1162 | 13 | 0 | 0 | 13 | 0 | 2 | 2 |
| 488 | HillbillyLabRat@psn | 965 | 13 | 0 | 2 | 11 | 0 | 1 | 1 |
| 489 | Jkun666cxk | — | 13 | 0 | 0 | 13 | 0 | 2 | 1 |
| 490 | KAPPARUSKY | 1234 | 13 | 0 | 2 | 11 | 0 | 1 | 1 |
| 491 | KodKing | — | 13 | 0 | 5 | 8 | 0 | 4 | 4 |
| 492 | LongHerui | 1830 | 13 | 0 | 13 | 0 | 0 | 3 | 2 |
| 493 | Lucko115 | 856 | 13 | 0 | 8 | 5 | 0 | 6 | 4 |
| 494 | MARTINSBOMB98 | 1189 | 13 | 0 | 2 | 11 | 0 | 2 | 1 |
| 495 | Max_Snaiper_ | — | 13 | 0 | 0 | 13 | 0 | 1 | 1 |
| 496 | MaybeJacob6931@live | 1130 | 13 | 0 | 0 | 13 | 0 | 1 | 1 |
| 497 | PaKmen | — | 13 | 0 | 2 | 11 | 0 | 2 | 1 |
| 498 | boogeyman174 | 516 | 13 | 0 | 0 | 13 | 0 | 2 | 2 |
| 499 | extrapickles | — | 13 | 0 | 0 | 13 | 0 | 1 | 1 |
| 500 | kingodement | 1835 | 13 | 0 | 0 | 13 | 0 | 4 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.