| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 801 | notreve_daluap | 400 | 53 | 0 | 10 | 43 | 0 | 6 | 5 |
| 802 | 山知道我江河知道我 | 1639 | 53 | 0 | 3 | 50 | 0 | 3 | 3 |
| 803 | NetDel | 1169 | 54 | 0 | 13 | 41 | 0 | 2 | 1 |
| 804 | grim_reaper421@psn | 1383 | 54 | 0 | 5 | 49 | 0 | 2 | 2 |
| 805 | PACKOJlbHuKOB | — | 55 | 0 | 8 | 47 | 0 | 6 | 4 |
| 806 | Razor#47 | — | 56 | 0 | 13 | 43 | 0 | 4 | 2 |
| 807 | llxBillyBoyxll | 1956 | 56 | 0 | 13 | 43 | 0 | 5 | 4 |
| 808 | werter940 | 1286 | 56 | 0 | 10 | 46 | 0 | 9 | 7 |
| 809 | СоветскийШпион | 1099 | 56 | 0 | 13 | 43 | 0 | 7 | 3 |
| 810 | 一个普通的人 | — | 56 | 0 | 1 | 55 | 0 | 3 | 1 |
| 811 | Jiu_Meng1314 | 1698 | 57 | 0 | 7 | 50 | 0 | 6 | 6 |
| 812 | elcapilloXD@psn | 871 | 57 | 0 | 20 | 37 | 0 | 13 | 7 |
| 813 | schmurks | 1705 | 57 | 0 | 12 | 45 | 0 | 2 | 2 |
| 814 | СИБИРЯК_1996 | 1654 | 57 | 0 | 8 | 49 | 0 | 7 | 7 |
| 815 | SporeColtGer@psn | 1359 | 58 | 0 | 4 | 54 | 0 | 2 | 2 |
| 816 | jvnjiasdj13 | 2145 | 58 | 0 | 3 | 55 | 0 | 7 | 5 |
| 817 | JohnvonNeumann | 414 | 59 | 0 | 7 | 52 | 0 | 4 | 2 |
| 818 | 尼伯龙根的夏梦 | 1140 | 59 | 0 | 8 | 51 | 0 | 4 | 2 |
| 819 | Wilson28th | 1192 | 60 | 0 | 13 | 47 | 0 | 5 | 2 |
| 820 | pavelka63 | 630 | 60 | 0 | 15 | 45 | 0 | 6 | 5 |
| 821 | 羽林菌丝 | 1410 | 61 | 0 | 3 | 58 | 0 | 4 | 3 |
| 822 | Lorencian | 1675 | 62 | 0 | 13 | 49 | 0 | 10 | 8 |
| 823 | Skar10000@psn | 1484 | 62 | 0 | 2 | 60 | 0 | 5 | 4 |
| 824 | AdeptGorilla021@live | 1238 | 63 | 0 | 7 | 56 | 0 | 8 | 7 |
| 825 | DjldoBaggins | 1654 | 63 | 0 | 17 | 46 | 0 | 7 | 5 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.