| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 501 | TRUNGCFVN26 | — | 16 | 0 | 5 | 11 | 0 | 1 | 1 |
| 502 | TheDurryFiend@live | 1806 | 16 | 0 | 4 | 12 | 0 | 1 | 1 |
| 503 | VadikZVO | 2101 | 16 | 0 | 7 | 9 | 0 | 4 | 2 |
| 504 | lackis89 | — | 16 | 0 | 4 | 12 | 0 | 2 | 2 |
| 505 | ligare_lux_@psn | — | 16 | 0 | 1 | 15 | 0 | 3 | 1 |
| 506 | next_level_play_ | — | 16 | 0 | 0 | 16 | 0 | 2 | 2 |
| 507 | ColderVoid@psn | 400 | 15 | 0 | 0 | 15 | 0 | 1 | 1 |
| 508 | KROYKENSHI@psn | — | 15 | 0 | 0 | 15 | 0 | 1 | 1 |
| 509 | LieutenantSpoon@live | — | 15 | 0 | 2 | 13 | 0 | 2 | 1 |
| 510 | Readphone | 1697 | 15 | 0 | 8 | 7 | 0 | 1 | 1 |
| 511 | STEPAN-5062 | 600 | 15 | 0 | 6 | 9 | 0 | 4 | 3 |
| 512 | SpaghettiBandit | 1313 | 15 | 0 | 4 | 11 | 0 | 2 | 1 |
| 513 | WhiteTigeRTR | 437 | 15 | 0 | 1 | 14 | 0 | 1 | 1 |
| 514 | _RedGhost_ | 1363 | 15 | 0 | 8 | 7 | 0 | 4 | 2 |
| 515 | billox8@psn | 1142 | 15 | 0 | 2 | 13 | 0 | 3 | 1 |
| 516 | creatore_cosmos@psn | — | 15 | 0 | 1 | 14 | 0 | 2 | 1 |
| 517 | dim82ka | 779 | 15 | 0 | 1 | 14 | 0 | 1 | 1 |
| 518 | mihao121212 | — | 15 | 0 | 4 | 11 | 0 | 4 | 2 |
| 519 | navaljau | 1340 | 15 | 0 | 4 | 11 | 0 | 2 | 2 |
| 520 | yasing000 | — | 15 | 0 | 4 | 11 | 0 | 1 | 1 |
| 521 | 约瑟夫_Augustus | 1414 | 15 | 0 | 2 | 13 | 0 | 2 | 2 |
| 522 | Andry28086 | 1708 | 14 | 0 | 2 | 12 | 0 | 3 | 2 |
| 523 | Baldursrepairer | 862 | 14 | 0 | 0 | 14 | 0 | 2 | 2 |
| 524 | Camp | — | 14 | 0 | 3 | 11 | 0 | 1 | 1 |
| 525 | Cleo_love13@psn | — | 14 | 0 | 1 | 13 | 0 | 5 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.