| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 551 | MARTINSBOMB98 | 1189 | 13 | 0 | 2 | 11 | 0 | 2 | 1 |
| 552 | Max_Snaiper_ | — | 13 | 0 | 0 | 13 | 0 | 1 | 1 |
| 553 | MaybeJacob6931@live | 1130 | 13 | 0 | 0 | 13 | 0 | 1 | 1 |
| 554 | boogeyman174 | 516 | 13 | 0 | 0 | 13 | 0 | 2 | 2 |
| 555 | extrapickles | — | 13 | 0 | 0 | 13 | 0 | 1 | 1 |
| 556 | pat5tar | 747 | 13 | 0 | 4 | 9 | 0 | 4 | 3 |
| 557 | qoil | 991 | 13 | 0 | 3 | 10 | 0 | 1 | 1 |
| 558 | serg21 | — | 13 | 0 | 6 | 7 | 0 | 2 | 1 |
| 559 | thekrcat0419 | — | 13 | 0 | 5 | 8 | 0 | 1 | 1 |
| 560 | volhin404 | 1098 | 13 | 0 | 3 | 10 | 0 | 3 | 2 |
| 561 | yurezkiy | 1434 | 13 | 0 | 4 | 9 | 0 | 1 | 1 |
| 562 | Огата_Хякуноске | — | 13 | 0 | 4 | 9 | 0 | 3 | 2 |
| 563 | 二次元bot | 1581 | 13 | 0 | 13 | 0 | 0 | 3 | 2 |
| 564 | -Fordewind- | — | 12 | 0 | 2 | 10 | 0 | 1 | 1 |
| 565 | CXKjump | 1605 | 12 | 0 | 5 | 7 | 0 | 4 | 3 |
| 566 | Ceme4ka#11 | 1685 | 12 | 0 | 0 | 12 | 0 | 1 | 1 |
| 567 | DRMOT20 | — | 12 | 0 | 0 | 12 | 0 | 1 | 1 |
| 568 | Demon_gamer__DJ_ | — | 12 | 0 | 2 | 10 | 0 | 2 | 1 |
| 569 | Halison#1 | 400 | 12 | 0 | 4 | 8 | 0 | 3 | 2 |
| 570 | HawksBeast991@psn | — | 12 | 0 | 1 | 11 | 0 | 1 | 1 |
| 571 | LeoX501st@live | 1698 | 12 | 0 | 0 | 12 | 0 | 1 | 1 |
| 572 | Niklti68341 | 407 | 12 | 0 | 1 | 11 | 0 | 1 | 1 |
| 573 | No融Cap洽 | 536 | 12 | 0 | 2 | 10 | 0 | 2 | 1 |
| 574 | Red211 | 563 | 12 | 0 | 1 | 11 | 0 | 1 | 1 |
| 575 | ScooterShooter23@psn | — | 12 | 0 | 7 | 5 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.