| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 126 | PACKOJlbHuKOB | — | 55 | 0 | 8 | 47 | 0 | 6 | 4 |
| 127 | NetDel | 1169 | 54 | 0 | 13 | 41 | 0 | 2 | 1 |
| 128 | grim_reaper421@psn | 1383 | 54 | 0 | 5 | 49 | 0 | 2 | 2 |
| 129 | Fclssb | — | 53 | 0 | 9 | 44 | 0 | 1 | 1 |
| 130 | KatsuTTK | 1589 | 53 | 0 | 19 | 34 | 0 | 3 | 3 |
| 131 | blackGS | 1398 | 53 | 0 | 6 | 47 | 0 | 3 | 3 |
| 132 | coolestaround12@psn | 1467 | 53 | 0 | 10 | 43 | 0 | 5 | 4 |
| 133 | notreve_daluap | 400 | 53 | 0 | 10 | 43 | 0 | 6 | 5 |
| 134 | 山知道我江河知道我 | 1639 | 53 | 0 | 3 | 50 | 0 | 3 | 3 |
| 135 | CAPITANPELIGRO | 1205 | 52 | 0 | 7 | 45 | 0 | 4 | 3 |
| 136 | KOR115DK | 1337 | 52 | 0 | 16 | 36 | 0 | 4 | 2 |
| 137 | Lop116 | 1453 | 52 | 0 | 8 | 44 | 0 | 2 | 2 |
| 138 | Pandk8800@psn | 400 | 52 | 0 | 10 | 42 | 0 | 5 | 5 |
| 139 | altoarms0492@psn | 1197 | 52 | 0 | 8 | 44 | 0 | 4 | 3 |
| 140 | x_Dionysus_x | 1555 | 52 | 0 | 26 | 26 | 0 | 11 | 8 |
| 141 | MARUCHA22 | — | 51 | 0 | 4 | 47 | 0 | 3 | 1 |
| 142 | Tyrul3116@live | 1398 | 51 | 0 | 1 | 50 | 0 | 3 | 2 |
| 143 | dinosaur437tame@psn | 992 | 51 | 0 | 2 | 49 | 0 | 2 | 2 |
| 144 | CityRooster | 1353 | 50 | 0 | 10 | 40 | 0 | 7 | 4 |
| 145 | Desmond#12 | 802 | 50 | 0 | 10 | 40 | 0 | 7 | 7 |
| 146 | Westmobbin1387@live | 1332 | 50 | 0 | 13 | 37 | 0 | 10 | 5 |
| 147 | КапитанКаталкин | 1643 | 50 | 0 | 5 | 45 | 0 | 5 | 3 |
| 148 | DirektorTolchka | — | 49 | 0 | 17 | 32 | 0 | 8 | 4 |
| 149 | EnderFury#1 | 400 | 49 | 0 | 3 | 46 | 0 | 4 | 2 |
| 150 | Ersgon_LxCZ | 1877 | 49 | 0 | 6 | 43 | 0 | 5 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.