| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1576 | mfxray@live | — | 67 | 0 | 1 | 3 | 63 | 2 | 2 |
| 1577 | 站在草原望北京的留学生战神朱祁镇 | 2035 | 67 | 0 | 10 | 8 | 49 | 10 | 9 |
| 1578 | MekkElekHU | 1285 | 68 | 0 | 7 | 20 | 41 | 4 | 3 |
| 1579 | britishdday | 1437 | 68 | 0 | 16 | 13 | 39 | 9 | 4 |
| 1580 | fallschir | 1652 | 68 | 0 | 5 | 12 | 51 | 7 | 4 |
| 1581 | forza412 | 1130 | 68 | 0 | 3 | 4 | 61 | 5 | 3 |
| 1582 | hawsecav19d | — | 68 | 0 | 7 | 19 | 42 | 4 | 3 |
| 1583 | luky-code1@psn | — | 68 | 0 | 10 | 11 | 47 | 5 | 3 |
| 1584 | BlindSide7@psn | 1155 | 69 | 0 | 7 | 18 | 44 | 9 | 6 |
| 1585 | XXMinos1233XX | 1808 | 69 | 0 | 9 | 16 | 44 | 5 | 3 |
| 1586 | djangley | 541 | 69 | 0 | 0 | 7 | 62 | 5 | 2 |
| 1587 | -戰場新手- | 1481 | 70 | 0 | 6 | 6 | 58 | 9 | 4 |
| 1588 | IBSufferin@live | 473 | 70 | 0 | 12 | 1 | 57 | 10 | 6 |
| 1589 | Lugovtech_exe | 1612 | 70 | 0 | 15 | 22 | 33 | 8 | 6 |
| 1590 | Tiscan | 1008 | 70 | 0 | 20 | 19 | 31 | 4 | 3 |
| 1591 | a2636972667 | 1487 | 70 | 0 | 16 | 3 | 51 | 11 | 5 |
| 1592 | killallofem2@psn | 402 | 70 | 0 | 12 | 12 | 46 | 6 | 6 |
| 1593 | Eagle_Bird | 1224 | 71 | 0 | 2 | 18 | 51 | 6 | 2 |
| 1594 | MadDogAcuna@psn | 1140 | 71 | 0 | 21 | 15 | 35 | 7 | 4 |
| 1595 | Norased | 1594 | 71 | 0 | 8 | 11 | 52 | 10 | 7 |
| 1596 | SILBERvonEUGEN | 1577 | 71 | 0 | 9 | 18 | 44 | 7 | 4 |
| 1597 | UNO_REVENGE | 538 | 71 | 0 | 24 | 15 | 32 | 7 | 5 |
| 1598 | awsk456 | 400 | 71 | 0 | 6 | 17 | 48 | 6 | 5 |
| 1599 | xixinb | 1521 | 71 | 0 | 0 | 14 | 57 | 9 | 6 |
| 1600 | YangStill | — | 72 | 0 | 12 | 14 | 46 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.