| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1601 | CaptainPhasma64@live | 1266 | 76 | 0 | 13 | 11 | 52 | 8 | 5 |
| 1602 | Gespenster_Jager | 909 | 76 | 0 | 23 | 31 | 22 | 4 | 4 |
| 1603 | HuntingDude | — | 76 | 0 | 8 | 6 | 62 | 7 | 5 |
| 1604 | KnoxDog40@psn | 1055 | 76 | 0 | 8 | 9 | 59 | 7 | 6 |
| 1605 | Zoot7353@live | 718 | 76 | 0 | 6 | 6 | 64 | 12 | 9 |
| 1606 | swampbreathking@psn | 1458 | 76 | 0 | 2 | 24 | 50 | 4 | 3 |
| 1607 | 赤旗插遍寰宇 | — | 76 | 0 | 5 | 9 | 62 | 8 | 6 |
| 1608 | DalesPro | 1549 | 77 | 0 | 24 | 15 | 38 | 7 | 5 |
| 1609 | Enott43218 | 1336 | 77 | 0 | 3 | 3 | 71 | 4 | 3 |
| 1610 | Ho1205 | 1437 | 77 | 0 | 6 | 15 | 56 | 7 | 3 |
| 1611 | edua365 | 924 | 77 | 0 | 7 | 20 | 50 | 11 | 8 |
| 1612 | theodor199 | 1550 | 77 | 0 | 25 | 21 | 31 | 6 | 3 |
| 1613 | DeadEyE8243@live | 400 | 78 | 0 | 15 | 4 | 59 | 2 | 2 |
| 1614 | Graf_Angelo | 1705 | 78 | 0 | 4 | 12 | 62 | 8 | 5 |
| 1615 | Kaznari | 1819 | 78 | 0 | 5 | 13 | 60 | 6 | 5 |
| 1616 | Mrwuddles | 1784 | 78 | 0 | 5 | 21 | 52 | 5 | 2 |
| 1617 | Wandering_Wigs@psn | 1104 | 78 | 0 | 6 | 11 | 61 | 6 | 4 |
| 1618 | stea63157 (AI) | — | 78 | 0 | 4 | 23 | 51 | 2 | 1 |
| 1619 | www45a | 676 | 78 | 0 | 11 | 3 | 64 | 6 | 3 |
| 1620 | 香菜味 | 402 | 78 | 0 | 6 | 14 | 58 | 9 | 8 |
| 1621 | AndrewkaLoxx | 1095 | 79 | 0 | 5 | 5 | 69 | 11 | 8 |
| 1622 | Georg04 | 1387 | 79 | 0 | 10 | 10 | 59 | 3 | 2 |
| 1623 | IAmKeyser | 967 | 79 | 0 | 7 | 7 | 65 | 8 | 6 |
| 1624 | MochiCreature@psn | 1548 | 79 | 0 | 4 | 5 | 70 | 4 | 2 |
| 1625 | NeoHeas4 | — | 79 | 0 | 3 | 15 | 61 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.