| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1651 | ItsKarnij@live | — | 85 | 0 | 4 | 6 | 75 | 5 | 3 |
| 1652 | eugenthorr | — | 85 | 0 | 7 | 16 | 62 | 6 | 4 |
| 1653 | FROST113TFG | — | 86 | 0 | 5 | 18 | 63 | 4 | 2 |
| 1654 | JSpriggx94@live | 400 | 86 | 0 | 4 | 11 | 71 | 15 | 11 |
| 1655 | Rangel15 | 1148 | 86 | 0 | 13 | 15 | 58 | 8 | 4 |
| 1656 | XSWQAZQQ | 1675 | 86 | 0 | 3 | 19 | 64 | 7 | 4 |
| 1657 | смертьфашистам | 400 | 86 | 0 | 13 | 7 | 66 | 11 | 8 |
| 1658 | JOEPAVAROTTI | 1054 | 87 | 0 | 12 | 4 | 71 | 11 | 6 |
| 1659 | gerlituania | 1726 | 87 | 0 | 10 | 15 | 62 | 10 | 6 |
| 1660 | 我认为列克星敦是这个世界的主宰 | — | 87 | 0 | 6 | 17 | 64 | 4 | 3 |
| 1661 | FrankenHerz | 981 | 88 | 0 | 12 | 30 | 46 | 12 | 8 |
| 1662 | Mizy#2 | 1378 | 88 | 0 | 5 | 3 | 80 | 10 | 4 |
| 1663 | QAQ#114 | 1585 | 88 | 0 | 13 | 11 | 64 | 9 | 4 |
| 1664 | RepaidFir39@live | — | 88 | 0 | 7 | 12 | 69 | 1 | 1 |
| 1665 | SkyBunny | — | 88 | 0 | 5 | 11 | 72 | 3 | 2 |
| 1666 | axcthu@psn | 1166 | 88 | 0 | 6 | 8 | 74 | 4 | 4 |
| 1667 | coolbeardan@live | 956 | 88 | 0 | 8 | 28 | 52 | 5 | 3 |
| 1668 | 维也纳落榜艺术生兼职元首 | 1544 | 88 | 0 | 7 | 3 | 78 | 21 | 12 |
| 1669 | 网红文 | 1273 | 88 | 0 | 2 | 8 | 78 | 7 | 5 |
| 1670 | Grantelbart8079@live | 1592 | 89 | 0 | 4 | 4 | 81 | 2 | 1 |
| 1671 | MarijuanaDealer | 1445 | 89 | 0 | 6 | 27 | 56 | 7 | 4 |
| 1672 | Ninjawyatt | 1000 | 89 | 0 | 12 | 9 | 68 | 16 | 7 |
| 1673 | hardy-ginger1@psn | 1143 | 89 | 0 | 7 | 12 | 70 | 8 | 6 |
| 1674 | -Player-#1 | 1723 | 90 | 0 | 12 | 28 | 50 | 7 | 6 |
| 1675 | LiberPater | 937 | 90 | 0 | 4 | 11 | 75 | 10 | 7 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.