| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1151 | generous-juice0@psn | 1424 | 25 | 0 | 9 | 2 | 14 | 2 | 2 |
| 1152 | khan0116 | — | 25 | 0 | 2 | 12 | 11 | 4 | 3 |
| 1153 | raamasaur69@live | 1422 | 25 | 0 | 5 | 12 | 8 | 1 | 1 |
| 1154 | sonman | — | 25 | 0 | 0 | 8 | 17 | 3 | 2 |
| 1155 | whacked_painter1@psn | 1794 | 25 | 0 | 5 | 0 | 20 | 2 | 1 |
| 1156 | zoro76-koin@psn | 1158 | 25 | 0 | 0 | 1 | 24 | 2 | 1 |
| 1157 | Висаге | — | 25 | 0 | 1 | 2 | 22 | 1 | 1 |
| 1158 | 么CEOツsyu么 | 1565 | 25 | 0 | 0 | 1 | 24 | 3 | 1 |
| 1159 | 巫山 | 1759 | 25 | 0 | 5 | 13 | 7 | 4 | 3 |
| 1160 | 雷霆老登曼施坦因 | — | 25 | 0 | 1 | 6 | 18 | 2 | 1 |
| 1161 | AAA包头老钳工专打T72 | — | 24 | 0 | 3 | 2 | 19 | 3 | 2 |
| 1162 | Beaver_Grease@psn | — | 24 | 0 | 5 | 11 | 8 | 2 | 1 |
| 1163 | CRVLDXVC | 995 | 24 | 0 | 4 | 0 | 20 | 4 | 2 |
| 1164 | CatRabbitPlayer | 1725 | 24 | 0 | 2 | 3 | 19 | 6 | 4 |
| 1165 | LerunDerShamp | 805 | 24 | 0 | 0 | 7 | 17 | 1 | 1 |
| 1166 | Mantyww362 | — | 24 | 0 | 3 | 0 | 21 | 2 | 2 |
| 1167 | MrCHURRO566@live | 1539 | 24 | 0 | 2 | 8 | 14 | 4 | 2 |
| 1168 | Oliversr0623@live | — | 24 | 0 | 2 | 0 | 22 | 2 | 1 |
| 1169 | Palora | 972 | 24 | 0 | 7 | 3 | 14 | 3 | 2 |
| 1170 | Sanlard | 1425 | 24 | 0 | 2 | 0 | 22 | 3 | 3 |
| 1171 | blacktea_leo | — | 24 | 0 | 5 | 2 | 17 | 3 | 1 |
| 1172 | gallegosHPTrucks@psn | 1492 | 24 | 0 | 2 | 2 | 20 | 2 | 2 |
| 1173 | seadog3968@psn | 1154 | 24 | 0 | 1 | 5 | 18 | 2 | 2 |
| 1174 | thejstead@psn | — | 24 | 0 | 0 | 9 | 15 | 5 | 4 |
| 1175 | yayjay | 1278 | 24 | 0 | 0 | 4 | 20 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.