| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1251 | BrainyTrack@live | — | 18 | 0 | 0 | 12 | 6 | 1 | 1 |
| 1252 | DanielTB1310@live | 1267 | 18 | 0 | 2 | 7 | 9 | 4 | 2 |
| 1253 | DinocGaitki | — | 18 | 0 | 0 | 4 | 14 | 3 | 1 |
| 1254 | Elkaless | 1106 | 18 | 0 | 4 | 0 | 14 | 3 | 2 |
| 1255 | Jack_Daniels555 | — | 18 | 0 | 3 | 15 | 0 | 1 | 1 |
| 1256 | Kabanchick | 1278 | 18 | 0 | 0 | 0 | 18 | 4 | 2 |
| 1257 | KazimatOR | — | 18 | 0 | 4 | 1 | 13 | 4 | 2 |
| 1258 | LBE_FG42I真主至大 | 1763 | 18 | 0 | 0 | 7 | 11 | 1 | 1 |
| 1259 | LF_4PF@psn | 808 | 18 | 0 | 0 | 0 | 18 | 2 | 2 |
| 1260 | Legendofwar1945@psn | 1712 | 18 | 0 | 0 | 1 | 17 | 3 | 3 |
| 1261 | LeroyJenkins91 | — | 18 | 0 | 4 | 0 | 14 | 3 | 3 |
| 1262 | LeviOnTwix@live | 1188 | 18 | 0 | 1 | 0 | 17 | 2 | 2 |
| 1263 | MARVIK_416 | 1473 | 18 | 0 | 3 | 0 | 15 | 1 | 1 |
| 1264 | Mutsumiblitz | — | 18 | 0 | 3 | 11 | 4 | 1 | 1 |
| 1265 | NotRussianSpy523@psn | 1328 | 18 | 0 | 0 | 0 | 18 | 2 | 2 |
| 1266 | PapaHooliganFC@live | 1030 | 18 | 0 | 6 | 0 | 12 | 4 | 1 |
| 1267 | Picokhe | — | 18 | 0 | 10 | 1 | 7 | 1 | 1 |
| 1268 | RED66274@live | — | 18 | 0 | 0 | 6 | 12 | 3 | 2 |
| 1269 | Siiben54056 | — | 18 | 0 | 1 | 3 | 14 | 2 | 1 |
| 1270 | TT71TT@live | 1144 | 18 | 0 | 1 | 2 | 15 | 2 | 1 |
| 1271 | WhiteMileg | — | 18 | 0 | 0 | 4 | 14 | 1 | 1 |
| 1272 | WidowM4K3R33@live | — | 18 | 0 | 0 | 0 | 18 | 2 | 1 |
| 1273 | dytpq0457 | 1440 | 18 | 0 | 0 | 0 | 18 | 2 | 2 |
| 1274 | edisenpai@psn | — | 18 | 0 | 0 | 0 | 18 | 1 | 1 |
| 1275 | ionut_98 | 1504 | 18 | 0 | 4 | 1 | 13 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.