| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1351 | ___MilK___ | 402 | 15 | 0 | 0 | 7 | 8 | 2 | 2 |
| 1352 | bgbotev515 | 459 | 15 | 0 | 5 | 1 | 9 | 2 | 1 |
| 1353 | hzuloyan@psn | 544 | 15 | 0 | 0 | 0 | 15 | 1 | 1 |
| 1354 | loneputicha | — | 15 | 0 | 2 | 6 | 7 | 1 | 1 |
| 1355 | nakamuram1911 | 1225 | 15 | 0 | 0 | 2 | 13 | 2 | 1 |
| 1356 | orqual | 1195 | 15 | 0 | 0 | 13 | 2 | 1 | 1 |
| 1357 | sladkiy_rylet | 1671 | 15 | 0 | 3 | 9 | 3 | 2 | 1 |
| 1358 | stoic-t-back@psn | 910 | 15 | 0 | 1 | 4 | 10 | 1 | 1 |
| 1359 | taicho880@psn | 1135 | 15 | 0 | 4 | 2 | 9 | 1 | 1 |
| 1360 | BlueSquadron | 401 | 14 | 0 | 0 | 3 | 11 | 3 | 2 |
| 1361 | Crazy_Gorani | 1410 | 14 | 0 | 2 | 0 | 12 | 1 | 1 |
| 1362 | Cutbait | 1587 | 14 | 0 | 3 | 3 | 8 | 2 | 2 |
| 1363 | GeneralMOROZ | 1403 | 14 | 0 | 3 | 6 | 5 | 5 | 3 |
| 1364 | IVANOVICH-174rus | 978 | 14 | 0 | 0 | 12 | 2 | 2 | 1 |
| 1365 | JuggernautOSO@live | 1118 | 14 | 0 | 0 | 0 | 14 | 1 | 1 |
| 1366 | Kamikaze98 | 1689 | 14 | 0 | 1 | 5 | 8 | 3 | 3 |
| 1367 | MCOBlademan | — | 14 | 0 | 0 | 0 | 14 | 2 | 1 |
| 1368 | Pporkupine | 1468 | 14 | 0 | 0 | 1 | 13 | 1 | 1 |
| 1369 | RiverEvening74@live | 840 | 14 | 0 | 1 | 0 | 13 | 4 | 3 |
| 1370 | SgtNickAfton | 853 | 14 | 0 | 0 | 0 | 14 | 2 | 2 |
| 1371 | SzyHSWEN | — | 14 | 0 | 2 | 0 | 12 | 2 | 1 |
| 1372 | Twilight_Sky | 1784 | 14 | 0 | 5 | 0 | 9 | 4 | 2 |
| 1373 | USSR_JohnDоbryak | 1568 | 14 | 0 | 2 | 4 | 8 | 2 | 1 |
| 1374 | UncleTomTH | — | 14 | 0 | 4 | 0 | 10 | 1 | 1 |
| 1375 | VN-Trailblazer | 400 | 14 | 0 | 0 | 0 | 14 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.