| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1676 | Blackpeanut | 1207 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1677 | DARTCHEALO69723 | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1678 | Eclipse-710@psn | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1679 | ErikYang | 1798 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1680 | F_artyParty | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1681 | FireFang_ | 1307 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1682 | Foehammer9550@live | 1029 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1683 | G4556N | 1601 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1684 | HaloReachrocks@live | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1685 | HankJr47@psn | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1686 | JEWISHAIMBOT | 1658 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1687 | Kominat26754 | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1688 | Korok237@psn | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1689 | Kulqedra | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1690 | MERCHMG | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1691 | MachineGunner93@psn | 1006 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1692 | MrBigBrain19 | 1416 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1693 | OvercomeLake354@live | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1694 | OwerFlash | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1695 | Pikade | 1216 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1696 | RXZEzero | 1689 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1697 | Shal85 | 1595 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1698 | ShimoPL | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1699 | Squirrelbals751@live | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1700 | TenGiamp | 484 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.