| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1901 | Foehammer9550@live | 1036 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1902 | G4556N | 1602 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1903 | HaloReachrocks@live | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1904 | HankJr47@psn | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1905 | Kominat26754 | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1906 | Korok237@psn | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1907 | Kulqedra | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1908 | MERCHMG | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1909 | MachineGunner93@psn | 998 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1910 | MrBigBrain19 | 1422 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1911 | OvercomeLake354@live | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1912 | OwerFlash | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1913 | RXZEzero | 1727 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1914 | RächerofSolnari | 606 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1915 | Shal85 | 1595 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1916 | ShimoPL | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1917 | Shirook | 1590 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1918 | Squirrelbals751@live | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1919 | TRUNGCFVN26 | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1920 | TenGiamp | 502 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1921 | WarcrimeCat@psn | 1110 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1922 | Werppa@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1923 | existent_course2@psn | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1924 | fran1158@psn | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1925 | happyrondays | 433 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.