| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1926 | Korok237@psn | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1927 | Kulqedra | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1928 | MERCHMG | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1929 | MachineGunner93@psn | 998 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1930 | MrBigBrain19 | 1422 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1931 | OvercomeLake354@live | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1932 | OwerFlash | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1933 | RXZEzero | 1727 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1934 | RächerofSolnari | 628 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1935 | Shal85 | 1595 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1936 | ShimoPL | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1937 | Shirook | 1590 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1938 | Squirrelbals751@live | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1939 | TRUNGCFVN26 | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1940 | TenGiamp | 586 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1941 | WarcrimeCat@psn | 1110 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1942 | Werppa@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1943 | existent_course2@psn | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1944 | fran1158@psn | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1945 | happyrondays | 400 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1946 | jameshyper | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1947 | klanax | 1233 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1948 | lordberserker88@live | 513 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1949 | pubblme | 1621 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1950 | reavolatedtst | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.