| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2051 | Shirook | 1590 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 2052 | Squirrelbals751@live | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 2053 | TRUNGCFVN26 | 1381 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 2054 | TenGiamp | 586 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 2055 | WarcrimeCat@psn | 1096 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 2056 | Werppa@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2057 | existent_course2@psn | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 2058 | fran1158@psn | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 2059 | ga4fngfgyg | 1729 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 2060 | happyrondays | 400 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 2061 | jameshyper | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2062 | klanax | 1216 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 2063 | lordberserker88@live | 518 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2064 | pubblme | 1621 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 2065 | reavolatedtst | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 2066 | reveranknowface@psn | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 2067 | sdhfnbvxc | 1543 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2068 | stormkillern | 1431 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2069 | tangjoshin920 | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 2070 | turtlelee | 873 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 2071 | veryeasyai | 1334 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2072 | xmath-du-06x@psn | 707 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2073 | 柏光影 | 1237 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 2074 | 贪玩蓝月 | 1945 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 2075 | 렐리안지음엿이나드셈 | 1720 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.