| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1251 | Yraxz | 1798 | 21 | 0 | 12 | 9 | 0 | 2 | 1 |
| 1252 | agri_energy | — | 21 | 0 | 0 | 21 | 0 | 3 | 1 |
| 1253 | blodhound216@psn | 1284 | 21 | 0 | 6 | 15 | 0 | 3 | 2 |
| 1254 | fallschir | 1686 | 21 | 0 | 14 | 7 | 0 | 5 | 3 |
| 1255 | hei15 | 1262 | 21 | 0 | 2 | 19 | 0 | 3 | 3 |
| 1256 | liuliuliuliu_ | — | 21 | 0 | 4 | 17 | 0 | 3 | 2 |
| 1257 | minemarshal | 1454 | 21 | 0 | 7 | 14 | 0 | 6 | 5 |
| 1258 | nudyyy | — | 21 | 0 | 2 | 19 | 0 | 1 | 1 |
| 1259 | timmyhippo | 1372 | 21 | 0 | 1 | 20 | 0 | 1 | 1 |
| 1260 | vikingsebol@psn | 400 | 21 | 0 | 4 | 17 | 0 | 3 | 3 |
| 1261 | wers196 | 1185 | 21 | 0 | 14 | 7 | 0 | 2 | 2 |
| 1262 | 二战咒缚军团 | 563 | 21 | 0 | 5 | 16 | 0 | 2 | 2 |
| 1263 | Christophe24438@live | 897 | 22 | 0 | 1 | 21 | 0 | 3 | 3 |
| 1264 | DylanLav6598@live | 1340 | 22 | 0 | 5 | 17 | 0 | 2 | 1 |
| 1265 | EUD41M0N14 | — | 22 | 0 | 2 | 20 | 0 | 3 | 1 |
| 1266 | FORTHESUPEREARTH | 406 | 22 | 0 | 6 | 16 | 0 | 4 | 4 |
| 1267 | FRENKY01 | 2434 | 22 | 0 | 6 | 16 | 0 | 3 | 2 |
| 1268 | GunzerkerYee | 1410 | 22 | 0 | 9 | 13 | 0 | 3 | 2 |
| 1269 | Malgus1930@live | 538 | 22 | 0 | 4 | 18 | 0 | 5 | 3 |
| 1270 | Mr_Blitz88@psn | — | 22 | 0 | 7 | 15 | 0 | 2 | 2 |
| 1271 | Mystaluro2001 | — | 22 | 0 | 1 | 21 | 0 | 1 | 1 |
| 1272 | No_Bullets_Fly10@psn | — | 22 | 0 | 4 | 18 | 0 | 1 | 1 |
| 1273 | SlitheenPeen@live | — | 22 | 0 | 2 | 20 | 0 | 2 | 1 |
| 1274 | SoakedPlacebo@live | 676 | 22 | 0 | 7 | 15 | 0 | 4 | 2 |
| 1275 | Sturmtruppen_cz | 1847 | 22 | 0 | 7 | 15 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.